diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 17c7e0e1fc8..c63e0d88c14 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -3039,19 +3039,19 @@
Use 16 bits for the omni/spot shadow depth map. Enabling this results in shadows having less precision and may result in shadow acne, but can lead to performance improvements on some devices.
- The subdivision amount of the first quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
+ The subdivision amount of the first quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
- The subdivision amount of the second quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
+ The subdivision amount of the second quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
- The subdivision amount of the third quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
+ The subdivision amount of the third quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
- The subdivision amount of the fourth quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
+ The subdivision amount of the fourth quadrant on the shadow atlas. See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
- The size of the shadow atlas used for [OmniLight3D] and [SpotLight3D] nodes. See the [url=$DOCS_URL/tutorials/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
+ The size of the shadow atlas used for [OmniLight3D] and [SpotLight3D] nodes. See the [url=$DOCS_URL/tutorials/3d/lights_and_shadows.html#shadow-atlas]documentation[/url] for more information.
Lower-end override for [member rendering/lights_and_shadows/positional_shadow/atlas_size] on mobile devices, due to performance concerns or driver support.