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Avoid crashes when engine leaks canvas items and friends
(cherry picked from commit 34ecfff672)
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5 changed files with 33 additions and 4 deletions
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@ -31,6 +31,8 @@
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#include "renderer_canvas_render.h"
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#include "servers/rendering/rendering_server_globals.h"
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RendererCanvasRender *RendererCanvasRender::singleton = nullptr;
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const Rect2 &RendererCanvasRender::Item::get_rect() const {
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if (custom_rect || (!rect_dirty && !update_when_visible && skeleton == RID())) {
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return rect;
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