-added custom metadata to physics shapes (2D only for now)

-gizmos are not displayed in camera preview
This commit is contained in:
Juan Linietsky 2014-10-16 00:06:34 -03:00
parent 6e87c80e41
commit 371eac9bef
16 changed files with 86 additions and 6 deletions

View file

@ -1949,9 +1949,9 @@ void SpatialEditorViewport::_menu_option(int p_option) {
bool current = view_menu->get_popup()->is_item_checked( idx );
current=!current;
if (current)
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<<GIZMO_EDIT_LAYER) );
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<<GIZMO_EDIT_LAYER)|(1<<GIZMO_GRID_LAYER) );
else
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index)) );
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<<GIZMO_GRID_LAYER) );
view_menu->get_popup()->set_item_checked( idx, current );
} break;
@ -1971,7 +1971,7 @@ void SpatialEditorViewport::_preview_exited_scene() {
void SpatialEditorViewport::_init_gizmo_instance(int p_idx) {
uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx);
uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx)|(1<<GIZMO_GRID_LAYER);
for(int i=0;i<3;i++) {
move_gizmo_instance[i]=VS::get_singleton()->instance_create();
@ -2163,7 +2163,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface->set_area_as_parent_rect();
camera = memnew(Camera);
camera->set_disable_gizmo(true);
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+p_index))|(1<<GIZMO_EDIT_LAYER) );
camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+p_index))|(1<<GIZMO_EDIT_LAYER)|(1<<GIZMO_GRID_LAYER) );
//camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment());
viewport->add_child(camera);
camera->make_current();
@ -2906,6 +2906,7 @@ void SpatialEditor::_init_indicators() {
light_instance=VisualServer::get_singleton()->instance_create2(light,get_scene()->get_root()->get_world()->get_scenario());
light_transform.rotate(Vector3(1,0,0),Math_PI/5.0);
VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform);
@ -2964,10 +2965,12 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d);
VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat);
grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario());
grid_visible[i]=false;
grid_enable[i]=false;
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false);
VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false);
VS::get_singleton()->instance_set_layer_mask(grid_instance[i],1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
}
@ -2986,6 +2989,8 @@ void SpatialEditor::_init_indicators() {
// VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector<Vector3>(),origin_colors,Vector<Vector3>());
// VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true);
origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_scene()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_set_layer_mask(origin_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);
@ -3021,6 +3026,8 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cmat,true);
cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_scene()->get_root()->get_world()->get_scenario());
VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<<SpatialEditorViewport::GIZMO_GRID_LAYER);
VisualServer::get_singleton()->instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false);