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Un-support force_trivial
parameter for LocalVector
. Instead, users are reformatted to use resize_uninitialized
to make it explicit that the resize does not initialize missing elements.
This commit is contained in:
parent
99f5a3d665
commit
37415530d7
5 changed files with 20 additions and 17 deletions
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@ -769,7 +769,7 @@ private:
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// for collision pairing,
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// maintain a list of all items moved etc on each frame / tick
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LocalVector<BVHHandle, uint32_t, true> changed_items;
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LocalVector<BVHHandle> changed_items;
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uint32_t _tick = 1; // Start from 1 so items with 0 indicate never updated.
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class BVHLockedFunction {
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@ -202,7 +202,7 @@ void item_remove(BVHHandle p_handle) {
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// swap back and decrement for fast unordered remove
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_active_refs[active_ref_id] = ref_id_moved_back;
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_active_refs.resize(_active_refs.size() - 1);
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_active_refs.resize_uninitialized(_active_refs.size() - 1);
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// keep the moved active reference up to date
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_extra[ref_id_moved_back].active_ref_id = active_ref_id;
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@ -172,13 +172,13 @@ PooledList<TLeaf, uint32_t, true> _leaves;
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// we can maintain an un-ordered list of which references are active,
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// in order to do a slow incremental optimize of the tree over each frame.
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// This will work best if dynamic objects and static objects are in a different tree.
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LocalVector<uint32_t, uint32_t, true> _active_refs;
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LocalVector<uint32_t> _active_refs;
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uint32_t _current_active_ref = 0;
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// instead of translating directly to the userdata output,
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// we keep an intermediate list of hits as reference IDs, which can be used
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// for pairing collision detection
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LocalVector<uint32_t, uint32_t, true> _cull_hits;
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LocalVector<uint32_t> _cull_hits;
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// We can now have a user definable number of trees.
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// This allows using e.g. a non-pairable and pairable tree,
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@ -40,10 +40,10 @@
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// If tight, it grows strictly as much as needed.
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// Otherwise, it grows exponentially (the default and what you want in most cases).
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// force_trivial is used to avoid T's default value on resize, for improved performance.
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// This requires T to be trivially destructible.
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template <typename T, typename U = uint32_t, bool force_trivial = false, bool tight = false>
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class LocalVector {
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static_assert(!force_trivial, "force_trivial is no longer supported. Use resize_uninitialized instead.");
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private:
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U count = 0;
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U capacity = 0;
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@ -182,14 +182,13 @@ public:
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/// Resize the vector.
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/// Elements are initialized (or not) depending on what the default C++ behavior for T is.
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/// Note: If force_trivial is set, this will behave like resize_trivial instead.
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/// Note: If force_trivial is set, this will behave like resize_uninitialized instead.
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void resize(U p_size) {
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// Don't init when trivially constructible, or force_trivial is set.
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_resize<!force_trivial && !std::is_trivially_constructible_v<T>>(p_size);
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// Don't init when trivially constructible.
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_resize<!std::is_trivially_constructible_v<T>>(p_size);
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}
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/// Resize and set all values to 0 / false / nullptr.
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/// This is only available for zero constructible types.
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_FORCE_INLINE_ void resize_initialized(U p_size) { _resize<true>(p_size); }
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/// Resize and set all values to 0 / false / nullptr.
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@ -410,8 +409,8 @@ public:
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}
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};
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template <typename T, typename U = uint32_t, bool force_trivial = false>
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using TightLocalVector = LocalVector<T, U, force_trivial, true>;
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template <typename T, typename U = uint32_t>
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using TightLocalVector = LocalVector<T, U, false, true>;
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// Zero-constructing LocalVector initializes count, capacity and data to 0 and thus empty.
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template <typename T, typename U, bool force_trivial, bool tight>
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@ -56,8 +56,8 @@
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template <typename T, typename U = uint32_t, bool force_trivial = false, bool zero_on_first_request = false>
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class PooledList {
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LocalVector<T, U, force_trivial> list;
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LocalVector<U, U, true> freelist;
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LocalVector<T, U> list;
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LocalVector<U, U> freelist;
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// not all list members are necessarily used
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U _used_size;
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@ -102,13 +102,17 @@ public:
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// pop from freelist
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int new_size = freelist.size() - 1;
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r_id = freelist[new_size];
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freelist.resize(new_size);
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freelist.resize_uninitialized(new_size);
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return &list[r_id];
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}
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r_id = list.size();
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list.resize(r_id + 1);
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if constexpr (force_trivial || std::is_trivially_constructible_v<T>) {
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list.resize_uninitialized(r_id + 1);
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} else {
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list.resize_initialized(r_id + 1);
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}
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static_assert((!zero_on_first_request) || (__is_pod(T)), "zero_on_first_request requires trivial type");
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if constexpr (zero_on_first_request && __is_pod(T)) {
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@ -169,7 +173,7 @@ public:
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// expand the active map (this should be in sync with the pool list
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if (_pool.used_size() > _active_map.size()) {
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_active_map.resize(_pool.used_size());
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_active_map.resize_uninitialized(_pool.used_size());
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}
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// store in the active map
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