ENet windows compilation fixes.

For reference, when you include a Windows header (be it directly windows.h or something that includes it)
put it at the end of the includes. it seems I forgot.
This commit is contained in:
Juan Linietsky 2016-08-20 01:05:57 -03:00
parent 2fa693273c
commit 38338e90c0
4 changed files with 4 additions and 6 deletions

View file

@ -1,6 +1,6 @@
#include "networked_multiplayer_enet.h"
#include "os/os.h"
#include "io/marshalls.h"
#include "networked_multiplayer_enet.h"
void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {