Fix various typos not caught by codespell

Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
This commit is contained in:
luz paz 2022-07-21 07:37:00 -04:00
parent a9e4eac7b9
commit 38aaaa3cf9
18 changed files with 21 additions and 21 deletions

View file

@ -95,7 +95,7 @@ void VRS::create_vrs_texture(const int p_base_width, const int p_base_height, co
// TODO find a way to skip this if VRS is not supported, but we don't have access to VulkanContext here, even though we're in vulkan.. hmmm
// TODO we should find some way to store this properly, we're assuming 16x16 as this seems to be the standard but in our vrs_capacities we
// obtain a minimum and maximum size, and we should choose something within this range and then make sure that is consistantly set when creating
// obtain a minimum and maximum size, and we should choose something within this range and then make sure that is consistently set when creating
// our frame buffer. Also it is important that we make the resulting size we calculate down below available to the end user so they know the size
// of the VRS buffer to supply.
Size2i texel_size = Size2i(16, 16);