Made use of semicolons more consitent, fixed formatting

This commit is contained in:
JohnJLight 2019-03-19 14:35:57 -04:00 committed by Rémi Verschelde
parent 43a9b8c76c
commit 38d3bfe971
143 changed files with 463 additions and 380 deletions

View file

@ -35,7 +35,7 @@
class VisualScriptFunction : public VisualScriptNode {
GDCLASS(VisualScriptFunction, VisualScriptNode)
GDCLASS(VisualScriptFunction, VisualScriptNode);
struct Argument {
String name;
@ -105,7 +105,7 @@ public:
class VisualScriptOperator : public VisualScriptNode {
GDCLASS(VisualScriptOperator, VisualScriptNode)
GDCLASS(VisualScriptOperator, VisualScriptNode);
Variant::Type typed;
Variant::Operator op;
@ -141,7 +141,7 @@ public:
class VisualScriptSelect : public VisualScriptNode {
GDCLASS(VisualScriptSelect, VisualScriptNode)
GDCLASS(VisualScriptSelect, VisualScriptNode);
Variant::Type typed;
@ -174,7 +174,7 @@ public:
class VisualScriptVariableGet : public VisualScriptNode {
GDCLASS(VisualScriptVariableGet, VisualScriptNode)
GDCLASS(VisualScriptVariableGet, VisualScriptNode);
StringName variable;
@ -207,7 +207,7 @@ public:
class VisualScriptVariableSet : public VisualScriptNode {
GDCLASS(VisualScriptVariableSet, VisualScriptNode)
GDCLASS(VisualScriptVariableSet, VisualScriptNode);
StringName variable;
@ -240,7 +240,7 @@ public:
class VisualScriptConstant : public VisualScriptNode {
GDCLASS(VisualScriptConstant, VisualScriptNode)
GDCLASS(VisualScriptConstant, VisualScriptNode);
Variant::Type type;
Variant value;
@ -277,7 +277,7 @@ public:
class VisualScriptPreload : public VisualScriptNode {
GDCLASS(VisualScriptPreload, VisualScriptNode)
GDCLASS(VisualScriptPreload, VisualScriptNode);
Ref<Resource> preload;
@ -309,7 +309,7 @@ public:
class VisualScriptIndexGet : public VisualScriptNode {
GDCLASS(VisualScriptIndexGet, VisualScriptNode)
GDCLASS(VisualScriptIndexGet, VisualScriptNode);
public:
virtual int get_output_sequence_port_count() const;
@ -333,7 +333,7 @@ public:
class VisualScriptIndexSet : public VisualScriptNode {
GDCLASS(VisualScriptIndexSet, VisualScriptNode)
GDCLASS(VisualScriptIndexSet, VisualScriptNode);
public:
virtual int get_output_sequence_port_count() const;
@ -357,7 +357,7 @@ public:
class VisualScriptGlobalConstant : public VisualScriptNode {
GDCLASS(VisualScriptGlobalConstant, VisualScriptNode)
GDCLASS(VisualScriptGlobalConstant, VisualScriptNode);
int index;
@ -388,7 +388,7 @@ public:
class VisualScriptClassConstant : public VisualScriptNode {
GDCLASS(VisualScriptClassConstant, VisualScriptNode)
GDCLASS(VisualScriptClassConstant, VisualScriptNode);
StringName base_type;
StringName name;
@ -425,7 +425,7 @@ public:
class VisualScriptBasicTypeConstant : public VisualScriptNode {
GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode)
GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode);
Variant::Type type;
StringName name;
@ -463,7 +463,8 @@ public:
class VisualScriptMathConstant : public VisualScriptNode {
GDCLASS(VisualScriptMathConstant, VisualScriptNode)
GDCLASS(VisualScriptMathConstant, VisualScriptNode);
public:
enum MathConstant {
MATH_CONSTANT_ONE,
@ -512,7 +513,7 @@ VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant)
class VisualScriptEngineSingleton : public VisualScriptNode {
GDCLASS(VisualScriptEngineSingleton, VisualScriptNode)
GDCLASS(VisualScriptEngineSingleton, VisualScriptNode);
String singleton;
@ -545,7 +546,7 @@ public:
class VisualScriptSceneNode : public VisualScriptNode {
GDCLASS(VisualScriptSceneNode, VisualScriptNode)
GDCLASS(VisualScriptSceneNode, VisualScriptNode);
NodePath path;
@ -580,7 +581,7 @@ public:
class VisualScriptSceneTree : public VisualScriptNode {
GDCLASS(VisualScriptSceneTree, VisualScriptNode)
GDCLASS(VisualScriptSceneTree, VisualScriptNode);
protected:
virtual void _validate_property(PropertyInfo &property) const;
@ -610,7 +611,7 @@ public:
class VisualScriptResourcePath : public VisualScriptNode {
GDCLASS(VisualScriptResourcePath, VisualScriptNode)
GDCLASS(VisualScriptResourcePath, VisualScriptNode);
String path;
@ -642,7 +643,7 @@ public:
class VisualScriptSelf : public VisualScriptNode {
GDCLASS(VisualScriptSelf, VisualScriptNode)
GDCLASS(VisualScriptSelf, VisualScriptNode);
protected:
static void _bind_methods();
@ -671,7 +672,7 @@ public:
class VisualScriptCustomNode : public VisualScriptNode {
GDCLASS(VisualScriptCustomNode, VisualScriptNode)
GDCLASS(VisualScriptCustomNode, VisualScriptNode);
protected:
static void _bind_methods();
@ -719,7 +720,7 @@ VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode);
class VisualScriptSubCall : public VisualScriptNode {
GDCLASS(VisualScriptSubCall, VisualScriptNode)
GDCLASS(VisualScriptSubCall, VisualScriptNode);
protected:
static void _bind_methods();
@ -747,7 +748,7 @@ public:
class VisualScriptComment : public VisualScriptNode {
GDCLASS(VisualScriptComment, VisualScriptNode)
GDCLASS(VisualScriptComment, VisualScriptNode);
String title;
String description;
@ -788,7 +789,7 @@ public:
class VisualScriptConstructor : public VisualScriptNode {
GDCLASS(VisualScriptConstructor, VisualScriptNode)
GDCLASS(VisualScriptConstructor, VisualScriptNode);
Variant::Type type;
MethodInfo constructor;
@ -824,7 +825,7 @@ public:
class VisualScriptLocalVar : public VisualScriptNode {
GDCLASS(VisualScriptLocalVar, VisualScriptNode)
GDCLASS(VisualScriptLocalVar, VisualScriptNode);
StringName name;
Variant::Type type;
@ -860,7 +861,7 @@ public:
class VisualScriptLocalVarSet : public VisualScriptNode {
GDCLASS(VisualScriptLocalVarSet, VisualScriptNode)
GDCLASS(VisualScriptLocalVarSet, VisualScriptNode);
StringName name;
Variant::Type type;
@ -897,7 +898,8 @@ public:
class VisualScriptInputAction : public VisualScriptNode {
GDCLASS(VisualScriptInputAction, VisualScriptNode)
GDCLASS(VisualScriptInputAction, VisualScriptNode);
public:
enum Mode {
MODE_PRESSED,
@ -944,7 +946,7 @@ VARIANT_ENUM_CAST(VisualScriptInputAction::Mode)
class VisualScriptDeconstruct : public VisualScriptNode {
GDCLASS(VisualScriptDeconstruct, VisualScriptNode)
GDCLASS(VisualScriptDeconstruct, VisualScriptNode);
struct Element {
StringName name;