Fixed typo: 'texure' to 'texture'

This commit is contained in:
Indah Sylvia 2017-09-29 04:40:01 +07:00
parent 4f39ce32b9
commit 392a94686c
6 changed files with 7 additions and 7 deletions

View file

@ -589,7 +589,7 @@ vec3 textureDualParaboloid(sampler2DArray p_tex, vec3 p_vec,float p_roughness) {
norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
// we need to lie the derivatives (normg) and assume that DP side is always the same
// to get proper texure filtering
// to get proper texture filtering
vec2 normg=norm.xy;
if (norm.z>0.0) {
norm.y=0.5-norm.y+0.5;