diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 6b07284bfde..974721f8913 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -560,7 +560,7 @@ void vertex_shader(vec4 vertex_angle_attrib_input, #if defined(UV_USED) vec2 uv_attrib_input, #endif -#if defined(UV2_USED) || defined(USE_LIGHTMAP) +#if defined(UV2_USED) || defined(USE_LIGHTMAP) || defined(RENDER_MATERIAL) vec2 uv2_attrib_input, #endif #ifdef USE_MULTIVIEW @@ -915,7 +915,7 @@ void main() { #if defined(UV_USED) uv_attrib, #endif -#if defined(UV2_USED) || defined(USE_LIGHTMAP) +#if defined(UV2_USED) || defined(USE_LIGHTMAP) || defined(RENDER_MATERIAL) uv2_attrib, #endif #ifdef USE_MULTIVIEW @@ -948,7 +948,7 @@ void main() { #if defined(UV_USED) uv_attrib, #endif -#if defined(UV2_USED) || defined(USE_LIGHTMAP) +#if defined(UV2_USED) || defined(USE_LIGHTMAP) || defined(RENDER_MATERIAL) uv2_attrib, #endif #ifdef USE_MULTIVIEW