mirror of
https://github.com/godotengine/godot.git
synced 2025-10-25 10:44:26 +00:00
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.
This commit is contained in:
parent
8508f9396d
commit
3b11e33a09
95 changed files with 649 additions and 645 deletions
|
|
@ -315,10 +315,7 @@ void ScriptEditorQuickOpen::_text_changed(const String &p_newtext) {
|
|||
void ScriptEditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
|
||||
Ref<InputEventKey> k = p_ie;
|
||||
|
||||
if (k.is_valid() && (k->get_keycode() == KEY_UP ||
|
||||
k->get_keycode() == KEY_DOWN ||
|
||||
k->get_keycode() == KEY_PAGEUP ||
|
||||
k->get_keycode() == KEY_PAGEDOWN)) {
|
||||
if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {
|
||||
search_options->gui_input(k);
|
||||
search_box->accept_event();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue