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Merge pull request #74624 from Maran23/converter-theme-overrides
Add conversion for common Theme Overrides
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commit
3bd5ba3bfe
3 changed files with 60 additions and 0 deletions
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@ -165,6 +165,7 @@ public:
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LocalVector<RegEx *> gdscript_signals_regexes;
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LocalVector<RegEx *> shaders_regexes;
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LocalVector<RegEx *> builtin_types_regexes;
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LocalVector<RegEx *> theme_override_regexes;
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LocalVector<RegEx *> csharp_function_regexes;
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LocalVector<RegEx *> csharp_properties_regexes;
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LocalVector<RegEx *> csharp_signal_regexes;
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@ -208,6 +209,10 @@ public:
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for (unsigned int current_index = 0; RenamesMap3To4::builtin_types_renames[current_index][0]; current_index++) {
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builtin_types_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::builtin_types_renames[current_index][0] + "\\b")));
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}
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// Theme overrides.
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for (unsigned int current_index = 0; RenamesMap3To4::theme_override_renames[current_index][0]; current_index++) {
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theme_override_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::theme_override_renames[current_index][0] + "\\b")));
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}
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// CSharp function renames.
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for (unsigned int current_index = 0; RenamesMap3To4::csharp_function_renames[current_index][0]; current_index++) {
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csharp_function_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::csharp_function_renames[current_index][0] + "\\b")));
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@ -282,6 +287,9 @@ public:
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for (RegEx *regex : builtin_types_regexes) {
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memdelete(regex);
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}
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for (RegEx *regex : theme_override_regexes) {
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memdelete(regex);
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}
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for (RegEx *regex : csharp_function_regexes) {
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memdelete(regex);
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}
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@ -387,6 +395,7 @@ bool ProjectConverter3To4::convert() {
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rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines);
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rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines);
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rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines);
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rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines);
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custom_rename(source_lines, "\\.shader", ".gdshader");
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} else if (file_name.ends_with(".tscn")) {
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@ -404,6 +413,7 @@ bool ProjectConverter3To4::convert() {
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rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines);
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rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines);
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rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines);
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rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines);
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custom_rename(source_lines, "\\.shader", ".gdshader");
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} else if (file_name.ends_with(".cs")) { // TODO, C# should use different methods.
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@ -566,6 +576,7 @@ bool ProjectConverter3To4::validate_conversion() {
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines));
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changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader"));
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} else if (file_name.ends_with(".tscn")) {
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@ -583,6 +594,7 @@ bool ProjectConverter3To4::validate_conversion() {
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines));
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changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines));
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changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader"));
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} else if (file_name.ends_with(".cs")) {
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@ -768,6 +780,8 @@ bool ProjectConverter3To4::test_conversion(RegExContainer ®_container) {
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valid = valid && test_conversion_basic("Transform", "Transform3D", RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, "builtin type");
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valid = valid && test_conversion_basic("custom_constants/margin_right", "theme_override_constants/margin_right", RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, "theme overrides");
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// Custom Renames.
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valid = valid && test_conversion_with_regex("(Connect(A,B,C,D,E,F,G) != OK):", "(Connect(A, new Callable(B, C), D, E, F, G) != OK):", &ProjectConverter3To4::rename_csharp_functions, "custom rename csharp", reg_container);
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