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Separate space override modes for gravity/damping in Area
Also make inspector clearer for gravity point properties.
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32 changed files with 621 additions and 332 deletions
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@ -41,6 +41,7 @@ class GodotAreaPair2D : public GodotConstraint2D {
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int body_shape = 0;
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int area_shape = 0;
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bool colliding = false;
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bool has_space_override = false;
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bool process_collision = false;
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public:
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