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Merge pull request #87495 from jsjtxietian/USE_LIGHT_SHADER_CODE
Clean up outdated `USE_LIGHT_SHADER_CODE` usage
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commit
3f7ea71e88
5 changed files with 2 additions and 13 deletions
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@ -680,9 +680,6 @@ void SceneShaderForwardClustered::init(const String p_defines) {
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actions.usage_defines["BACKLIGHT"] = "#define LIGHT_BACKLIGHT_USED\n";
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actions.usage_defines["SCREEN_UV"] = "#define SCREEN_UV_USED\n";
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actions.usage_defines["DIFFUSE_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
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actions.usage_defines["SPECULAR_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
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actions.usage_defines["FOG"] = "#define CUSTOM_FOG_USED\n";
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actions.usage_defines["RADIANCE"] = "#define CUSTOM_RADIANCE_USED\n";
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actions.usage_defines["IRRADIANCE"] = "#define CUSTOM_IRRADIANCE_USED\n";
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@ -584,9 +584,6 @@ void SceneShaderForwardMobile::init(const String p_defines) {
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actions.usage_defines["BACKLIGHT"] = "#define LIGHT_BACKLIGHT_USED\n";
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actions.usage_defines["SCREEN_UV"] = "#define SCREEN_UV_USED\n";
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actions.usage_defines["DIFFUSE_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
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actions.usage_defines["SPECULAR_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
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actions.usage_defines["FOG"] = "#define CUSTOM_FOG_USED\n";
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actions.usage_defines["RADIANCE"] = "#define CUSTOM_RADIANCE_USED\n";
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actions.usage_defines["IRRADIANCE"] = "#define CUSTOM_IRRADIANCE_USED\n";
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@ -2579,7 +2579,6 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() {
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actions.usage_defines["SCREEN_PIXEL_SIZE"] = "@SCREEN_UV";
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actions.usage_defines["NORMAL"] = "#define NORMAL_USED\n";
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actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n";
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actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n";
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actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n";
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actions.usage_defines["POINT_SIZE"] = "#define USE_POINT_SIZE\n";
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