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	do not allow editing of tilemap if it's invisible, fixes #2601
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -218,7 +218,8 @@ struct _TileMapEditorCopyData { | ||||||
| 
 | 
 | ||||||
| bool TileMapEditor::forward_input_event(const InputEvent& p_event) { | bool TileMapEditor::forward_input_event(const InputEvent& p_event) { | ||||||
| 
 | 
 | ||||||
| 	if (!node || !node->get_tileset().is_valid()) | 
 | ||||||
|  | 	if (!node || !node->get_tileset().is_valid() || !node->is_visible()) | ||||||
| 		return false; | 		return false; | ||||||
| 
 | 
 | ||||||
| 	Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); | 	Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); | ||||||
|  |  | ||||||
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