Use Core/Scene stringnames consistently

This commit is contained in:
kobewi 2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View file

@ -709,7 +709,7 @@ FindReplaceBar::FindReplaceBar() {
search_text->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
search_text->connect("text_changed", callable_mp(this, &FindReplaceBar::_search_text_changed));
search_text->connect("text_submitted", callable_mp(this, &FindReplaceBar::_search_text_submitted));
search_text->connect("focus_exited", callable_mp(this, &FindReplaceBar::_focus_lost));
search_text->connect(SceneStringName(focus_exited), callable_mp(this, &FindReplaceBar::_focus_lost));
matches_label = memnew(Label);
hbc_button_search->add_child(matches_label);
@ -748,7 +748,7 @@ FindReplaceBar::FindReplaceBar() {
replace_text->set_tooltip_text(TTR("Replace"));
replace_text->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
replace_text->connect("text_submitted", callable_mp(this, &FindReplaceBar::_replace_text_submitted));
replace_text->connect("focus_exited", callable_mp(this, &FindReplaceBar::_focus_lost));
replace_text->connect(SceneStringName(focus_exited), callable_mp(this, &FindReplaceBar::_focus_lost));
replace = memnew(Button);
hbc_button_replace->add_child(replace);
@ -1727,7 +1727,7 @@ CodeTextEditor::CodeTextEditor() {
scroll->add_child(error);
error->set_v_size_flags(SIZE_EXPAND | SIZE_SHRINK_CENTER);
error->set_mouse_filter(MOUSE_FILTER_STOP);
error->connect("gui_input", callable_mp(this, &CodeTextEditor::_error_pressed));
error->connect(SceneStringName(gui_input), callable_mp(this, &CodeTextEditor::_error_pressed));
// Errors
error_button = memnew(Button);
@ -1788,7 +1788,7 @@ CodeTextEditor::CodeTextEditor() {
indentation_txt->set_tooltip_text(TTR("Indentation"));
indentation_txt->set_mouse_filter(MOUSE_FILTER_STOP);
text_editor->connect("gui_input", callable_mp(this, &CodeTextEditor::_text_editor_gui_input));
text_editor->connect(SceneStringName(gui_input), callable_mp(this, &CodeTextEditor::_text_editor_gui_input));
text_editor->connect("caret_changed", callable_mp(this, &CodeTextEditor::_line_col_changed));
text_editor->connect("text_changed", callable_mp(this, &CodeTextEditor::_text_changed));
text_editor->connect("code_completion_requested", callable_mp(this, &CodeTextEditor::_complete_request));