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Use Core/Scene stringnames consistently
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de196227e1
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214 changed files with 650 additions and 765 deletions
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@ -603,7 +603,7 @@ TextEditor::TextEditor() {
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update_settings();
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code_editor->get_text_editor()->set_context_menu_enabled(false);
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code_editor->get_text_editor()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input));
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code_editor->get_text_editor()->connect(SceneStringName(gui_input), callable_mp(this, &TextEditor::_text_edit_gui_input));
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context_menu = memnew(PopupMenu);
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add_child(context_menu);
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