Use Core/Scene stringnames consistently

This commit is contained in:
kobewi 2024-05-13 16:56:03 +02:00
parent de196227e1
commit 413c11357d
214 changed files with 650 additions and 765 deletions

View file

@ -603,7 +603,7 @@ TextEditor::TextEditor() {
update_settings();
code_editor->get_text_editor()->set_context_menu_enabled(false);
code_editor->get_text_editor()->connect("gui_input", callable_mp(this, &TextEditor::_text_edit_gui_input));
code_editor->get_text_editor()->connect(SceneStringName(gui_input), callable_mp(this, &TextEditor::_text_edit_gui_input));
context_menu = memnew(PopupMenu);
add_child(context_menu);