mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
Use Core/Scene stringnames consistently
This commit is contained in:
parent
de196227e1
commit
413c11357d
214 changed files with 650 additions and 765 deletions
|
|
@ -1252,7 +1252,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
|
|||
commit_message->set_custom_minimum_size(Size2(200, 100));
|
||||
commit_message->set_line_wrapping_mode(TextEdit::LINE_WRAPPING_BOUNDARY);
|
||||
commit_message->connect(SNAME("text_changed"), callable_mp(this, &VersionControlEditorPlugin::_update_commit_button));
|
||||
commit_message->connect(SNAME("gui_input"), callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input));
|
||||
commit_message->connect(SceneStringName(gui_input), callable_mp(this, &VersionControlEditorPlugin::_commit_message_gui_input));
|
||||
commit_area->add_child(commit_message);
|
||||
|
||||
ED_SHORTCUT("version_control/commit", TTR("Commit"), KeyModifierMask::CMD_OR_CTRL | Key::ENTER);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue