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	Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Add additional randomization options.
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		|  | @ -1,19 +0,0 @@ | |||
| <?xml version="1.0" encoding="UTF-8" ?> | ||||
| <class name="AudioStreamRandomPitch" inherits="AudioStream" version="4.0"> | ||||
| 	<brief_description> | ||||
| 		Plays audio with random pitch shifting. | ||||
| 	</brief_description> | ||||
| 	<description> | ||||
| 		Randomly varies pitch on each start. | ||||
| 	</description> | ||||
| 	<tutorials> | ||||
| 	</tutorials> | ||||
| 	<members> | ||||
| 		<member name="audio_stream" type="AudioStream" setter="set_audio_stream" getter="get_audio_stream"> | ||||
| 			The current [AudioStream]. | ||||
| 		</member> | ||||
| 		<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1"> | ||||
| 			The intensity of random pitch variation. | ||||
| 		</member> | ||||
| 	</members> | ||||
| </class> | ||||
							
								
								
									
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								doc/classes/AudioStreamRandomizer.xml
									
										
									
									
									
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								doc/classes/AudioStreamRandomizer.xml
									
										
									
									
									
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							|  | @ -0,0 +1,90 @@ | |||
| <?xml version="1.0" encoding="UTF-8" ?> | ||||
| <class name="AudioStreamRandomizer" inherits="AudioStream" version="4.0"> | ||||
| 	<brief_description> | ||||
| 		Wraps a pool of audio streams with pitch and volume shifting. | ||||
| 	</brief_description> | ||||
| 	<description> | ||||
| 		Picks a random AudioStream from the pool, depending on the playback mode, and applies random pitch shifting and volume shifting during playback. | ||||
| 	</description> | ||||
| 	<tutorials> | ||||
| 	</tutorials> | ||||
| 	<methods> | ||||
| 		<method name="add_stream"> | ||||
| 			<return type="void" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<description> | ||||
| 				Insert a stream at the specified index. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="get_stream" qualifiers="const"> | ||||
| 			<return type="AudioStream" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<description> | ||||
| 				Returns the stream at the specified index. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="get_stream_probability_weight" qualifiers="const"> | ||||
| 			<return type="float" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<description> | ||||
| 				Returns the probability weight associated with the stream at the given index. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="move_stream"> | ||||
| 			<return type="void" /> | ||||
| 			<argument index="0" name="index_from" type="int" /> | ||||
| 			<argument index="1" name="index_to" type="int" /> | ||||
| 			<description> | ||||
| 				Move a stream from one index to another. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="remove_stream"> | ||||
| 			<return type="void" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<description> | ||||
| 				Remove the stream at the specified index. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="set_stream"> | ||||
| 			<return type="void" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<argument index="1" name="stream" type="AudioStream" /> | ||||
| 			<description> | ||||
| 				Set the AudioStream at the specified index. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 		<method name="set_stream_probability_weight"> | ||||
| 			<return type="void" /> | ||||
| 			<argument index="0" name="index" type="int" /> | ||||
| 			<argument index="1" name="weight" type="float" /> | ||||
| 			<description> | ||||
| 				Set the probability weight of the stream at the specified index. The higher this value, the more likely that the randomizer will choose this stream during random playback modes. | ||||
| 			</description> | ||||
| 		</method> | ||||
| 	</methods> | ||||
| 	<members> | ||||
| 		<member name="playback_mode" type="int" setter="set_playback_mode" getter="get_playback_mode" enum="AudioStreamRandomizer.PlaybackMode" default="0"> | ||||
| 			Controls how this AudioStreamRandomizer picks which AudioStream to play next. | ||||
| 		</member> | ||||
| 		<member name="random_pitch" type="float" setter="set_random_pitch" getter="get_random_pitch" default="1.1"> | ||||
| 			The intensity of random pitch variation. A value of 1 means no variation. | ||||
| 		</member> | ||||
| 		<member name="random_volume_offset_db" type="float" setter="set_random_volume_offset_db" getter="get_random_volume_offset_db" default="5.0"> | ||||
| 			The intensity of random volume variation. A value of 0 means no variation. | ||||
| 		</member> | ||||
| 		<member name="streams_count" type="int" setter="set_streams_count" getter="get_streams_count" default="0"> | ||||
| 			The number of streams in the stream pool. | ||||
| 		</member> | ||||
| 	</members> | ||||
| 	<constants> | ||||
| 		<constant name="PLAYBACK_RANDOM_NO_REPEATS" value="0" enum="PlaybackMode"> | ||||
| 			Pick a stream at random according to the probability weights chosen for each stream, but avoid playing the same stream twice in a row whenever possible. | ||||
| 		</constant> | ||||
| 		<constant name="PLAYBACK_RANDOM" value="1" enum="PlaybackMode"> | ||||
| 			Pick a stream at random according to the probability weights chosen for each stream. | ||||
| 		</constant> | ||||
| 		<constant name="PLAYBACK_SEQUENTIAL" value="2" enum="PlaybackMode"> | ||||
| 			Play streams in the order they appear in the stream pool. | ||||
| 		</constant> | ||||
| 	</constants> | ||||
| </class> | ||||
|  | @ -128,6 +128,7 @@ | |||
| #include "editor/plugins/animation_tree_editor_plugin.h" | ||||
| #include "editor/plugins/asset_library_editor_plugin.h" | ||||
| #include "editor/plugins/audio_stream_editor_plugin.h" | ||||
| #include "editor/plugins/audio_stream_randomizer_editor_plugin.h" | ||||
| #include "editor/plugins/camera_3d_editor_plugin.h" | ||||
| #include "editor/plugins/canvas_item_editor_plugin.h" | ||||
| #include "editor/plugins/collision_polygon_2d_editor_plugin.h" | ||||
|  | @ -7013,6 +7014,7 @@ EditorNode::EditorNode() { | |||
| 	add_editor_plugin(memnew(TextureLayeredEditorPlugin(this))); | ||||
| 	add_editor_plugin(memnew(Texture3DEditorPlugin(this))); | ||||
| 	add_editor_plugin(memnew(AudioStreamEditorPlugin(this))); | ||||
| 	add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin(this))); | ||||
| 	add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); | ||||
| 	add_editor_plugin(memnew(Skeleton3DEditorPlugin(this))); | ||||
| 	add_editor_plugin(memnew(SkeletonIK3DEditorPlugin(this))); | ||||
|  |  | |||
							
								
								
									
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								editor/plugins/audio_stream_randomizer_editor_plugin.cpp
									
										
									
									
									
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								editor/plugins/audio_stream_randomizer_editor_plugin.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,119 @@ | |||
| /*************************************************************************/ | ||||
| /*  audio_stream_randomizer_editor_plugin.cpp                            */ | ||||
| /*************************************************************************/ | ||||
| /*                       This file is part of:                           */ | ||||
| /*                           GODOT ENGINE                                */ | ||||
| /*                      https://godotengine.org                          */ | ||||
| /*************************************************************************/ | ||||
| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | ||||
| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | ||||
| /*                                                                       */ | ||||
| /* Permission is hereby granted, free of charge, to any person obtaining */ | ||||
| /* a copy of this software and associated documentation files (the       */ | ||||
| /* "Software"), to deal in the Software without restriction, including   */ | ||||
| /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||||
| /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||||
| /* permit persons to whom the Software is furnished to do so, subject to */ | ||||
| /* the following conditions:                                             */ | ||||
| /*                                                                       */ | ||||
| /* The above copyright notice and this permission notice shall be        */ | ||||
| /* included in all copies or substantial portions of the Software.       */ | ||||
| /*                                                                       */ | ||||
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||||
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||||
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||||
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||||
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||||
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #include "audio_stream_randomizer_editor_plugin.h" | ||||
| 
 | ||||
| void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) { | ||||
| } | ||||
| 
 | ||||
| bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const { | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) { | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) { | ||||
| 	UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo); | ||||
| 	ERR_FAIL_COND(!undo_redo); | ||||
| 
 | ||||
| 	AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited); | ||||
| 	if (!randomizer) { | ||||
| 		return; | ||||
| 	} | ||||
| 
 | ||||
| 	// Compute the array indices to save.
 | ||||
| 	int begin = 0; | ||||
| 	int end; | ||||
| 	if (p_array_prefix == "stream_") { | ||||
| 		end = randomizer->get_streams_count(); | ||||
| 	} else { | ||||
| 		ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer."); | ||||
| 	} | ||||
| 	if (p_from_index < 0) { | ||||
| 		// Adding new.
 | ||||
| 		if (p_to_pos >= 0) { | ||||
| 			begin = p_to_pos; | ||||
| 		} else { | ||||
| 			end = 0; // Nothing to save when adding at the end.
 | ||||
| 		} | ||||
| 	} else if (p_to_pos < 0) { | ||||
| 		// Removing.
 | ||||
| 		begin = p_from_index; | ||||
| 	} else { | ||||
| 		// Moving.
 | ||||
| 		begin = MIN(p_from_index, p_to_pos); | ||||
| 		end = MIN(MAX(p_from_index, p_to_pos) + 1, end); | ||||
| 	} | ||||
| 
 | ||||
| #define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property)); | ||||
| 	// Save layers' properties.
 | ||||
| 	if (p_from_index < 0) { | ||||
| 		undo_redo->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos); | ||||
| 	} else if (p_to_pos < 0) { | ||||
| 		undo_redo->add_undo_method(randomizer, "add_stream", p_from_index); | ||||
| 	} | ||||
| 
 | ||||
| 	List<PropertyInfo> properties; | ||||
| 	randomizer->get_property_list(&properties); | ||||
| 	for (PropertyInfo pi : properties) { | ||||
| 		if (pi.name.begins_with(p_array_prefix)) { | ||||
| 			String str = pi.name.trim_prefix(p_array_prefix); | ||||
| 			int to_char_index = 0; | ||||
| 			while (to_char_index < str.length()) { | ||||
| 				if (str[to_char_index] < '0' || str[to_char_index] > '9') { | ||||
| 					break; | ||||
| 				} | ||||
| 				to_char_index++; | ||||
| 			} | ||||
| 			if (to_char_index > 0) { | ||||
| 				int array_index = str.left(to_char_index).to_int(); | ||||
| 				if (array_index >= begin && array_index < end) { | ||||
| 					ADD_UNDO(randomizer, pi.name); | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| #undef ADD_UNDO | ||||
| 
 | ||||
| 	if (p_from_index < 0) { | ||||
| 		undo_redo->add_do_method(randomizer, "add_stream", p_to_pos); | ||||
| 	} else if (p_to_pos < 0) { | ||||
| 		undo_redo->add_do_method(randomizer, "remove_stream", p_from_index); | ||||
| 	} else { | ||||
| 		undo_redo->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin(EditorNode *p_node) { | ||||
| 	EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element)); | ||||
| } | ||||
| 
 | ||||
| AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {} | ||||
							
								
								
									
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								editor/plugins/audio_stream_randomizer_editor_plugin.h
									
										
									
									
									
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							|  | @ -0,0 +1,57 @@ | |||
| /*************************************************************************/ | ||||
| /*  audio_stream_randomizer_editor_plugin.h                              */ | ||||
| /*************************************************************************/ | ||||
| /*                       This file is part of:                           */ | ||||
| /*                           GODOT ENGINE                                */ | ||||
| /*                      https://godotengine.org                          */ | ||||
| /*************************************************************************/ | ||||
| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | ||||
| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | ||||
| /*                                                                       */ | ||||
| /* Permission is hereby granted, free of charge, to any person obtaining */ | ||||
| /* a copy of this software and associated documentation files (the       */ | ||||
| /* "Software"), to deal in the Software without restriction, including   */ | ||||
| /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||||
| /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||||
| /* permit persons to whom the Software is furnished to do so, subject to */ | ||||
| /* the following conditions:                                             */ | ||||
| /*                                                                       */ | ||||
| /* The above copyright notice and this permission notice shall be        */ | ||||
| /* included in all copies or substantial portions of the Software.       */ | ||||
| /*                                                                       */ | ||||
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||||
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||||
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||||
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||||
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||||
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||||
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||||
| /*************************************************************************/ | ||||
| 
 | ||||
| #ifndef AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H | ||||
| #define AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H | ||||
| 
 | ||||
| #include "editor/editor_node.h" | ||||
| #include "editor/editor_plugin.h" | ||||
| #include "servers/audio/audio_stream.h" | ||||
| 
 | ||||
| class AudioStreamRandomizerEditorPlugin : public EditorPlugin { | ||||
| 	GDCLASS(AudioStreamRandomizerEditorPlugin, EditorPlugin); | ||||
| 
 | ||||
| 	EditorNode *editor; | ||||
| 
 | ||||
| private: | ||||
| 	void _move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos); | ||||
| 
 | ||||
| public: | ||||
| 	virtual String get_name() const override { return "AudioStreamRandomizer"; } | ||||
| 	bool has_main_screen() const override { return false; } | ||||
| 	virtual void edit(Object *p_object) override; | ||||
| 	virtual bool handles(Object *p_object) const override; | ||||
| 	virtual void make_visible(bool p_visible) override; | ||||
| 
 | ||||
| 	AudioStreamRandomizerEditorPlugin(EditorNode *p_node); | ||||
| 	~AudioStreamRandomizerEditorPlugin(); | ||||
| }; | ||||
| 
 | ||||
| #endif // AUDIO_STREAM_RANDOMIZER_EDITOR_PLUGIN_H
 | ||||
|  | @ -351,100 +351,372 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() { | |||
| 
 | ||||
| ////////////////////////////////
 | ||||
| 
 | ||||
| void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) { | ||||
| 	audio_stream = p_audio_stream; | ||||
| 	if (audio_stream.is_valid()) { | ||||
| 		for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) { | ||||
| 			E->get()->playback = audio_stream->instance_playback(); | ||||
| 		} | ||||
| void AudioStreamRandomizer::add_stream(int p_index) { | ||||
| 	if (p_index < 0) { | ||||
| 		p_index = audio_stream_pool.size(); | ||||
| 	} | ||||
| 	ERR_FAIL_COND(p_index > audio_stream_pool.size()); | ||||
| 	PoolEntry entry{ nullptr, 1.0f }; | ||||
| 	audio_stream_pool.insert(p_index, entry); | ||||
| 	emit_signal(SNAME("changed")); | ||||
| 	notify_property_list_changed(); | ||||
| } | ||||
| 
 | ||||
| Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const { | ||||
| 	return audio_stream; | ||||
| void AudioStreamRandomizer::move_stream(int p_index_from, int p_index_to) { | ||||
| 	ERR_FAIL_COND(p_index_from < 0); | ||||
| 	ERR_FAIL_COND(p_index_from >= audio_stream_pool.size()); | ||||
| 	ERR_FAIL_COND(p_index_to < 0); | ||||
| 	ERR_FAIL_COND(p_index_to > audio_stream_pool.size()); | ||||
| 	audio_stream_pool.insert(p_index_to, audio_stream_pool[p_index_from]); | ||||
| 	// If 'from' is strictly after 'to' we need to increment the index by one because of the insertion.
 | ||||
| 	if (p_index_from > p_index_to) { | ||||
| 		p_index_from++; | ||||
| 	} | ||||
| 	audio_stream_pool.remove_at(p_index_from); | ||||
| 	emit_signal(SNAME("changed")); | ||||
| 	notify_property_list_changed(); | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomPitch::set_random_pitch(float p_pitch) { | ||||
| void AudioStreamRandomizer::remove_stream(int p_index) { | ||||
| 	ERR_FAIL_COND(p_index < 0); | ||||
| 	ERR_FAIL_COND(p_index >= audio_stream_pool.size()); | ||||
| 	audio_stream_pool.remove_at(p_index); | ||||
| 	emit_signal(SNAME("changed")); | ||||
| 	notify_property_list_changed(); | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::set_stream(int p_index, Ref<AudioStream> p_stream) { | ||||
| 	ERR_FAIL_COND(p_index < 0); | ||||
| 	ERR_FAIL_COND(p_index >= audio_stream_pool.size()); | ||||
| 	audio_stream_pool.write[p_index].stream = p_stream; | ||||
| 	emit_signal(SNAME("changed")); | ||||
| } | ||||
| 
 | ||||
| Ref<AudioStream> AudioStreamRandomizer::get_stream(int p_index) const { | ||||
| 	ERR_FAIL_COND_V(p_index < 0, nullptr); | ||||
| 	ERR_FAIL_COND_V(p_index >= audio_stream_pool.size(), nullptr); | ||||
| 	return audio_stream_pool[p_index].stream; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::set_stream_probability_weight(int p_index, float p_weight) { | ||||
| 	ERR_FAIL_COND(p_index < 0); | ||||
| 	ERR_FAIL_COND(p_index >= audio_stream_pool.size()); | ||||
| 	audio_stream_pool.write[p_index].weight = p_weight; | ||||
| 	emit_signal(SNAME("changed")); | ||||
| } | ||||
| 
 | ||||
| float AudioStreamRandomizer::get_stream_probability_weight(int p_index) const { | ||||
| 	ERR_FAIL_COND_V(p_index < 0, 0); | ||||
| 	ERR_FAIL_COND_V(p_index >= audio_stream_pool.size(), 0); | ||||
| 	return audio_stream_pool[p_index].weight; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::set_streams_count(int p_count) { | ||||
| 	audio_stream_pool.resize(p_count); | ||||
| } | ||||
| 
 | ||||
| int AudioStreamRandomizer::get_streams_count() const { | ||||
| 	return audio_stream_pool.size(); | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::set_random_pitch(float p_pitch) { | ||||
| 	if (p_pitch < 1) { | ||||
| 		p_pitch = 1; | ||||
| 	} | ||||
| 	random_pitch = p_pitch; | ||||
| 	random_pitch_scale = p_pitch; | ||||
| } | ||||
| 
 | ||||
| float AudioStreamRandomPitch::get_random_pitch() const { | ||||
| 	return random_pitch; | ||||
| float AudioStreamRandomizer::get_random_pitch() const { | ||||
| 	return random_pitch_scale; | ||||
| } | ||||
| 
 | ||||
| Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() { | ||||
| 	Ref<AudioStreamPlaybackRandomPitch> playback; | ||||
| 	playback.instantiate(); | ||||
| 	if (audio_stream.is_valid()) { | ||||
| 		playback->playback = audio_stream->instance_playback(); | ||||
| void AudioStreamRandomizer::set_random_volume_offset_db(float p_volume_offset_db) { | ||||
| 	if (p_volume_offset_db < 0) { | ||||
| 		p_volume_offset_db = 0; | ||||
| 	} | ||||
| 	random_volume_offset_db = p_volume_offset_db; | ||||
| } | ||||
| 
 | ||||
| float AudioStreamRandomizer::get_random_volume_offset_db() const { | ||||
| 	return random_volume_offset_db; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::set_playback_mode(PlaybackMode p_playback_mode) { | ||||
| 	playback_mode = p_playback_mode; | ||||
| } | ||||
| 
 | ||||
| AudioStreamRandomizer::PlaybackMode AudioStreamRandomizer::get_playback_mode() const { | ||||
| 	return playback_mode; | ||||
| } | ||||
| 
 | ||||
| Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() { | ||||
| 	Ref<AudioStreamPlaybackRandomizer> playback; | ||||
| 	playback.instantiate(); | ||||
| 	playbacks.insert(playback.ptr()); | ||||
| 	playback->random_pitch = Ref<AudioStreamRandomPitch>((AudioStreamRandomPitch *)this); | ||||
| 	playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this); | ||||
| 
 | ||||
| 	double total_weight = 0; | ||||
| 	Vector<PoolEntry> local_pool; | ||||
| 	for (const PoolEntry &entry : audio_stream_pool) { | ||||
| 		if (entry.stream.is_valid() && entry.weight > 0) { | ||||
| 			local_pool.push_back(entry); | ||||
| 			total_weight += entry.weight; | ||||
| 		} | ||||
| 	} | ||||
| 	if (local_pool.is_empty()) { | ||||
| 		return playback; | ||||
| 	} | ||||
| 	double chosen_cumulative_weight = Math::random(0.0, total_weight); | ||||
| 	double cumulative_weight = 0; | ||||
| 	for (PoolEntry &entry : local_pool) { | ||||
| 		cumulative_weight += entry.weight; | ||||
| 		if (cumulative_weight > chosen_cumulative_weight) { | ||||
| 			playback->playback = entry.stream->instance_playback(); | ||||
| 			last_playback = entry.stream; | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| 	if (playback->playback.is_null()) { | ||||
| 		// This indicates a floating point error. Take the last element.
 | ||||
| 		last_playback = local_pool[local_pool.size() - 1].stream; | ||||
| 		playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback(); | ||||
| 	} | ||||
| 	return playback; | ||||
| } | ||||
| 
 | ||||
| String AudioStreamRandomPitch::get_stream_name() const { | ||||
| 	if (audio_stream.is_valid()) { | ||||
| 		return "Random: " + audio_stream->get_name(); | ||||
| Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_no_repeats() { | ||||
| 	Ref<AudioStreamPlaybackRandomizer> playback; | ||||
| 
 | ||||
| 	double total_weight = 0; | ||||
| 	Vector<PoolEntry> local_pool; | ||||
| 	for (const PoolEntry &entry : audio_stream_pool) { | ||||
| 		if (entry.stream == last_playback) { | ||||
| 			continue; | ||||
| 		} | ||||
| 	return "RandomPitch"; | ||||
| 		if (entry.stream.is_valid() && entry.weight > 0) { | ||||
| 			local_pool.push_back(entry); | ||||
| 			total_weight += entry.weight; | ||||
| 		} | ||||
| 	} | ||||
| 	if (local_pool.is_empty()) { | ||||
| 		playback = instance_playback_random(); | ||||
| 		WARN_PRINT("Playback stream pool is too small to prevent repeats."); | ||||
| 		return playback; | ||||
| 	} | ||||
| 
 | ||||
| 	playback.instantiate(); | ||||
| 	playbacks.insert(playback.ptr()); | ||||
| 	playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this); | ||||
| 	double chosen_cumulative_weight = Math::random(0.0, total_weight); | ||||
| 	double cumulative_weight = 0; | ||||
| 	for (PoolEntry &entry : local_pool) { | ||||
| 		cumulative_weight += entry.weight; | ||||
| 		if (cumulative_weight > chosen_cumulative_weight) { | ||||
| 			last_playback = entry.stream; | ||||
| 			playback->playback = entry.stream->instance_playback(); | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| 	if (playback->playback.is_null()) { | ||||
| 		// This indicates a floating point error. Take the last element.
 | ||||
| 		last_playback = local_pool[local_pool.size() - 1].stream; | ||||
| 		playback->playback = local_pool.write[local_pool.size() - 1].stream->instance_playback(); | ||||
| 	} | ||||
| 	return playback; | ||||
| } | ||||
| 
 | ||||
| float AudioStreamRandomPitch::get_length() const { | ||||
| 	if (audio_stream.is_valid()) { | ||||
| 		return audio_stream->get_length(); | ||||
| 	} | ||||
| Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() { | ||||
| 	Ref<AudioStreamPlaybackRandomizer> playback; | ||||
| 	playback.instantiate(); | ||||
| 	playbacks.insert(playback.ptr()); | ||||
| 	playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this); | ||||
| 
 | ||||
| 	Vector<Ref<AudioStream>> local_pool; | ||||
| 	for (const PoolEntry &entry : audio_stream_pool) { | ||||
| 		if (entry.stream.is_null()) { | ||||
| 			continue; | ||||
| 		} | ||||
| 		if (local_pool.find(entry.stream) != -1) { | ||||
| 			WARN_PRINT("Duplicate stream in sequential playback pool"); | ||||
| 			continue; | ||||
| 		} | ||||
| 		local_pool.push_back(entry.stream); | ||||
| 	} | ||||
| 	if (local_pool.is_empty()) { | ||||
| 		return playback; | ||||
| 	} | ||||
| 	bool found_last_stream = false; | ||||
| 	for (Ref<AudioStream> &entry : local_pool) { | ||||
| 		if (found_last_stream) { | ||||
| 			last_playback = entry; | ||||
| 			playback->playback = entry->instance_playback(); | ||||
| 			break; | ||||
| 		} | ||||
| 		if (entry == last_playback) { | ||||
| 			found_last_stream = true; | ||||
| 		} | ||||
| 	} | ||||
| 	if (playback->playback.is_null()) { | ||||
| 		// Wrap around
 | ||||
| 		last_playback = local_pool[0]; | ||||
| 		playback->playback = local_pool.write[0]->instance_playback(); | ||||
| 	} | ||||
| 	return playback; | ||||
| } | ||||
| 
 | ||||
| Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback() { | ||||
| 	switch (playback_mode) { | ||||
| 		case PLAYBACK_RANDOM: | ||||
| 			return instance_playback_random(); | ||||
| 		case PLAYBACK_RANDOM_NO_REPEATS: | ||||
| 			return instance_playback_no_repeats(); | ||||
| 		case PLAYBACK_SEQUENTIAL: | ||||
| 			return instance_playback_sequential(); | ||||
| 		default: | ||||
| 			ERR_FAIL_V_MSG(nullptr, "Unhandled playback mode."); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| String AudioStreamRandomizer::get_stream_name() const { | ||||
| 	return "Randomizer"; | ||||
| } | ||||
| 
 | ||||
| float AudioStreamRandomizer::get_length() const { | ||||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| bool AudioStreamRandomPitch::is_monophonic() const { | ||||
| 	if (audio_stream.is_valid()) { | ||||
| 		return audio_stream->is_monophonic(); | ||||
| bool AudioStreamRandomizer::is_monophonic() const { | ||||
| 	for (const PoolEntry &entry : audio_stream_pool) { | ||||
| 		if (entry.stream.is_valid() && entry.stream->is_monophonic()) { | ||||
| 			return true; | ||||
| 		} | ||||
| 	} | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool AudioStreamRandomizer::_get(const StringName &p_name, Variant &r_ret) const { | ||||
| 	if (AudioStream::_get(p_name, r_ret)) { | ||||
| 		return true; | ||||
| 	} | ||||
| 	Vector<String> components = String(p_name).split("/", true, 2); | ||||
| 	if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) { | ||||
| 		int index = components[0].trim_prefix("stream_").to_int(); | ||||
| 		if (index < 0 || index >= (int)audio_stream_pool.size()) { | ||||
| 			return false; | ||||
| 		} | ||||
| 
 | ||||
| 	return true; // It doesn't really matter what we return here, but no sense instancing a many playbacks of a null stream.
 | ||||
| 		if (components[1] == "stream") { | ||||
| 			r_ret = get_stream(index); | ||||
| 			return true; | ||||
| 		} else if (components[1] == "weight") { | ||||
| 			r_ret = get_stream_probability_weight(index); | ||||
| 			return true; | ||||
| 		} else { | ||||
| 			return false; | ||||
| 		} | ||||
| 	} | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomPitch::_bind_methods() { | ||||
| 	ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream); | ||||
| 	ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream); | ||||
| bool AudioStreamRandomizer::_set(const StringName &p_name, const Variant &p_value) { | ||||
| 	if (AudioStream::_set(p_name, p_value)) { | ||||
| 		return true; | ||||
| 	} | ||||
| 	Vector<String> components = String(p_name).split("/", true, 2); | ||||
| 	if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) { | ||||
| 		int index = components[0].trim_prefix("stream_").to_int(); | ||||
| 		if (index < 0 || index >= (int)audio_stream_pool.size()) { | ||||
| 			return false; | ||||
| 		} | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomPitch::set_random_pitch); | ||||
| 	ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomPitch::get_random_pitch); | ||||
| 		if (components[1] == "stream") { | ||||
| 			set_stream(index, p_value); | ||||
| 			return true; | ||||
| 		} else if (components[1] == "weight") { | ||||
| 			set_stream_probability_weight(index, p_value); | ||||
| 			return true; | ||||
| 		} else { | ||||
| 			return false; | ||||
| 		} | ||||
| 	} | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "audio_stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_audio_stream", "get_audio_stream"); | ||||
| void AudioStreamRandomizer::_get_property_list(List<PropertyInfo> *p_list) const { | ||||
| 	AudioStream::_get_property_list(p_list); // Define the trivial scalar properties.
 | ||||
| 	p_list->push_back(PropertyInfo(Variant::NIL, "Streams", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP)); | ||||
| 	for (int i = 0; i < audio_stream_pool.size(); i++) { | ||||
| 		p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("stream_%d/stream", i), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream")); | ||||
| 		p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("stream_%d/weight", i), PROPERTY_HINT_RANGE, "0,100,0.001,or_greater")); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void AudioStreamRandomizer::_bind_methods() { | ||||
| 	ClassDB::bind_method(D_METHOD("add_stream", "index"), &AudioStreamRandomizer::add_stream); | ||||
| 	ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream); | ||||
| 	ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream); | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_stream", "index", "stream"), &AudioStreamRandomizer::set_stream); | ||||
| 	ClassDB::bind_method(D_METHOD("get_stream", "index"), &AudioStreamRandomizer::get_stream); | ||||
| 	ClassDB::bind_method(D_METHOD("set_stream_probability_weight", "index", "weight"), &AudioStreamRandomizer::set_stream_probability_weight); | ||||
| 	ClassDB::bind_method(D_METHOD("get_stream_probability_weight", "index"), &AudioStreamRandomizer::get_stream_probability_weight); | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_streams_count", "count"), &AudioStreamRandomizer::set_streams_count); | ||||
| 	ClassDB::bind_method(D_METHOD("get_streams_count"), &AudioStreamRandomizer::get_streams_count); | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomizer::set_random_pitch); | ||||
| 	ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomizer::get_random_pitch); | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_random_volume_offset_db", "db_offset"), &AudioStreamRandomizer::set_random_volume_offset_db); | ||||
| 	ClassDB::bind_method(D_METHOD("get_random_volume_offset_db"), &AudioStreamRandomizer::get_random_volume_offset_db); | ||||
| 
 | ||||
| 	ClassDB::bind_method(D_METHOD("set_playback_mode", "mode"), &AudioStreamRandomizer::set_playback_mode); | ||||
| 	ClassDB::bind_method(D_METHOD("get_playback_mode"), &AudioStreamRandomizer::get_playback_mode); | ||||
| 
 | ||||
| 	ADD_ARRAY("streams", "stream_"); | ||||
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count"); | ||||
| 	ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode"); | ||||
| 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch"); | ||||
| 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0"), "set_random_volume_offset_db", "get_random_volume_offset_db"); | ||||
| 
 | ||||
| 	BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS); | ||||
| 	BIND_ENUM_CONSTANT(PLAYBACK_RANDOM); | ||||
| 	BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL); | ||||
| } | ||||
| 
 | ||||
| AudioStreamRandomPitch::AudioStreamRandomPitch() { | ||||
| 	random_pitch = 1.1; | ||||
| AudioStreamRandomizer::AudioStreamRandomizer() { | ||||
| 	random_pitch_scale = 1.1; | ||||
| 	random_volume_offset_db = 5; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamPlaybackRandomPitch::start(float p_from_pos) { | ||||
| void AudioStreamPlaybackRandomizer::start(float p_from_pos) { | ||||
| 	playing = playback; | ||||
| 	float range_from = 1.0 / random_pitch->random_pitch; | ||||
| 	float range_to = random_pitch->random_pitch; | ||||
| 	{ | ||||
| 		float range_from = 1.0 / randomizer->random_pitch_scale; | ||||
| 		float range_to = randomizer->random_pitch_scale; | ||||
| 
 | ||||
| 		pitch_scale = range_from + Math::randf() * (range_to - range_from); | ||||
| 	} | ||||
| 	{ | ||||
| 		float range_from = -randomizer->random_volume_offset_db; | ||||
| 		float range_to = randomizer->random_volume_offset_db; | ||||
| 
 | ||||
| 		float volume_offset_db = range_from + Math::randf() * (range_to - range_from); | ||||
| 		volume_scale = Math::db2linear(volume_offset_db); | ||||
| 	} | ||||
| 
 | ||||
| 	if (playing.is_valid()) { | ||||
| 		playing->start(p_from_pos); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| void AudioStreamPlaybackRandomPitch::stop() { | ||||
| void AudioStreamPlaybackRandomizer::stop() { | ||||
| 	if (playing.is_valid()) { | ||||
| 		playing->stop(); | ||||
| 		; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| bool AudioStreamPlaybackRandomPitch::is_playing() const { | ||||
| bool AudioStreamPlaybackRandomizer::is_playing() const { | ||||
| 	if (playing.is_valid()) { | ||||
| 		return playing->is_playing(); | ||||
| 	} | ||||
|  | @ -452,7 +724,7 @@ bool AudioStreamPlaybackRandomPitch::is_playing() const { | |||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| int AudioStreamPlaybackRandomPitch::get_loop_count() const { | ||||
| int AudioStreamPlaybackRandomizer::get_loop_count() const { | ||||
| 	if (playing.is_valid()) { | ||||
| 		return playing->get_loop_count(); | ||||
| 	} | ||||
|  | @ -460,7 +732,7 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const { | |||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| float AudioStreamPlaybackRandomPitch::get_playback_position() const { | ||||
| float AudioStreamPlaybackRandomizer::get_playback_position() const { | ||||
| 	if (playing.is_valid()) { | ||||
| 		return playing->get_playback_position(); | ||||
| 	} | ||||
|  | @ -468,13 +740,13 @@ float AudioStreamPlaybackRandomPitch::get_playback_position() const { | |||
| 	return 0; | ||||
| } | ||||
| 
 | ||||
| void AudioStreamPlaybackRandomPitch::seek(float p_time) { | ||||
| void AudioStreamPlaybackRandomizer::seek(float p_time) { | ||||
| 	if (playing.is_valid()) { | ||||
| 		playing->seek(p_time); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { | ||||
| int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { | ||||
| 	if (playing.is_valid()) { | ||||
| 		return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames); | ||||
| 	} else { | ||||
|  | @ -485,7 +757,7 @@ int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| AudioStreamPlaybackRandomPitch::~AudioStreamPlaybackRandomPitch() { | ||||
| 	random_pitch->playbacks.erase(this); | ||||
| AudioStreamPlaybackRandomizer::~AudioStreamPlaybackRandomizer() { | ||||
| 	randomizer->playbacks.erase(this); | ||||
| } | ||||
| /////////////////////////////////////////////
 | ||||
|  |  | |||
|  | @ -167,43 +167,86 @@ public: | |||
| 
 | ||||
| //
 | ||||
| 
 | ||||
| class AudioStreamPlaybackRandomPitch; | ||||
| class AudioStreamPlaybackRandomizer; | ||||
| 
 | ||||
| class AudioStreamRandomPitch : public AudioStream { | ||||
| 	GDCLASS(AudioStreamRandomPitch, AudioStream); | ||||
| 	friend class AudioStreamPlaybackRandomPitch; | ||||
| class AudioStreamRandomizer : public AudioStream { | ||||
| 	GDCLASS(AudioStreamRandomizer, AudioStream); | ||||
| 
 | ||||
| 	Set<AudioStreamPlaybackRandomPitch *> playbacks; | ||||
| 	Ref<AudioStream> audio_stream; | ||||
| 	float random_pitch; | ||||
| public: | ||||
| 	enum PlaybackMode { | ||||
| 		PLAYBACK_RANDOM_NO_REPEATS, | ||||
| 		PLAYBACK_RANDOM, | ||||
| 		PLAYBACK_SEQUENTIAL, | ||||
| 	}; | ||||
| 
 | ||||
| private: | ||||
| 	friend class AudioStreamPlaybackRandomizer; | ||||
| 
 | ||||
| 	struct PoolEntry { | ||||
| 		Ref<AudioStream> stream; | ||||
| 		float weight; | ||||
| 	}; | ||||
| 
 | ||||
| 	Set<AudioStreamPlaybackRandomizer *> playbacks; | ||||
| 	Vector<PoolEntry> audio_stream_pool; | ||||
| 	float random_pitch_scale; | ||||
| 	float random_volume_offset_db; | ||||
| 
 | ||||
| 	Ref<AudioStreamPlayback> instance_playback_random(); | ||||
| 	Ref<AudioStreamPlayback> instance_playback_no_repeats(); | ||||
| 	Ref<AudioStreamPlayback> instance_playback_sequential(); | ||||
| 
 | ||||
| 	Ref<AudioStream> last_playback = nullptr; | ||||
| 	PlaybackMode playback_mode = PLAYBACK_RANDOM_NO_REPEATS; | ||||
| 
 | ||||
| protected: | ||||
| 	static void _bind_methods(); | ||||
| 
 | ||||
| public: | ||||
| 	void set_audio_stream(const Ref<AudioStream> &p_audio_stream); | ||||
| 	Ref<AudioStream> get_audio_stream() const; | ||||
| 	bool _set(const StringName &p_name, const Variant &p_value); | ||||
| 	bool _get(const StringName &p_name, Variant &r_ret) const; | ||||
| 	void _get_property_list(List<PropertyInfo> *p_list) const; | ||||
| 
 | ||||
| 	void set_random_pitch(float p_pitch); | ||||
| public: | ||||
| 	void add_stream(int p_index); | ||||
| 	void move_stream(int p_index_from, int p_index_to); | ||||
| 	void remove_stream(int p_index); | ||||
| 
 | ||||
| 	void set_stream(int p_index, Ref<AudioStream> p_stream); | ||||
| 	Ref<AudioStream> get_stream(int p_index) const; | ||||
| 	void set_stream_probability_weight(int p_index, float p_weight); | ||||
| 	float get_stream_probability_weight(int p_index) const; | ||||
| 
 | ||||
| 	void set_streams_count(int p_count); | ||||
| 	int get_streams_count() const; | ||||
| 
 | ||||
| 	void set_random_pitch(float p_pitch_scale); | ||||
| 	float get_random_pitch() const; | ||||
| 
 | ||||
| 	void set_random_volume_offset_db(float p_volume_offset_db); | ||||
| 	float get_random_volume_offset_db() const; | ||||
| 
 | ||||
| 	void set_playback_mode(PlaybackMode p_playback_mode); | ||||
| 	PlaybackMode get_playback_mode() const; | ||||
| 
 | ||||
| 	virtual Ref<AudioStreamPlayback> instance_playback() override; | ||||
| 	virtual String get_stream_name() const override; | ||||
| 
 | ||||
| 	virtual float get_length() const override; //if supported, otherwise return 0
 | ||||
| 	virtual bool is_monophonic() const override; | ||||
| 
 | ||||
| 	AudioStreamRandomPitch(); | ||||
| 	AudioStreamRandomizer(); | ||||
| }; | ||||
| 
 | ||||
| class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback { | ||||
| 	GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback); | ||||
| 	friend class AudioStreamRandomPitch; | ||||
| class AudioStreamPlaybackRandomizer : public AudioStreamPlayback { | ||||
| 	GDCLASS(AudioStreamPlaybackRandomizer, AudioStreamPlayback); | ||||
| 	friend class AudioStreamRandomizer; | ||||
| 
 | ||||
| 	Ref<AudioStreamRandomPitch> random_pitch; | ||||
| 	Ref<AudioStreamRandomizer> randomizer; | ||||
| 	Ref<AudioStreamPlayback> playback; | ||||
| 	Ref<AudioStreamPlayback> playing; | ||||
| 
 | ||||
| 	float pitch_scale; | ||||
| 	float volume_scale; | ||||
| 
 | ||||
| public: | ||||
| 	virtual void start(float p_from_pos = 0.0) override; | ||||
|  | @ -217,7 +260,9 @@ public: | |||
| 
 | ||||
| 	virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; | ||||
| 
 | ||||
| 	~AudioStreamPlaybackRandomPitch(); | ||||
| 	~AudioStreamPlaybackRandomizer(); | ||||
| }; | ||||
| 
 | ||||
| VARIANT_ENUM_CAST(AudioStreamRandomizer::PlaybackMode); | ||||
| 
 | ||||
| #endif // AUDIO_STREAM_H
 | ||||
|  |  | |||
|  | @ -140,7 +140,7 @@ void register_server_types() { | |||
| 	GDREGISTER_CLASS(AudioStreamPlayback); | ||||
| 	GDREGISTER_VIRTUAL_CLASS(AudioStreamPlaybackResampled); | ||||
| 	GDREGISTER_CLASS(AudioStreamMicrophone); | ||||
| 	GDREGISTER_CLASS(AudioStreamRandomPitch); | ||||
| 	GDREGISTER_CLASS(AudioStreamRandomizer); | ||||
| 	GDREGISTER_VIRTUAL_CLASS(AudioEffect); | ||||
| 	GDREGISTER_VIRTUAL_CLASS(AudioEffectInstance); | ||||
| 	GDREGISTER_CLASS(AudioEffectEQ); | ||||
|  |  | |||
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