Allow readonly and writeonly C# properties to be accessed from GDScript

This commit is contained in:
William Scalf 2023-08-13 18:35:10 -04:00
parent 7ba79d68bd
commit 41cf94e8b6
6 changed files with 69 additions and 33 deletions

View file

@ -0,0 +1,10 @@
using System;
namespace Godot.SourceGenerators.Sample
{
public partial class AllWriteOnly : GodotObject
{
bool writeonly_backing_field = false;
public bool writeonly_property { set => writeonly_backing_field = value; }
}
}