mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Disable update spinner when debug redraw is active
This commit is contained in:
parent
4b7cc99bc1
commit
41fa6c32b4
5 changed files with 8 additions and 1 deletions
|
@ -1623,6 +1623,10 @@ void RendererCanvasCull::canvas_item_set_debug_redraw(bool p_enabled) {
|
|||
RSG::canvas_render->set_debug_redraw(p_enabled, debug_redraw_time, debug_redraw_color);
|
||||
}
|
||||
|
||||
bool RendererCanvasCull::canvas_item_get_debug_redraw() const {
|
||||
return debug_redraw;
|
||||
}
|
||||
|
||||
void RendererCanvasCull::canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin, bool p_fit_empty, float p_fit_margin, bool p_blur_mipmaps) {
|
||||
Item *canvas_item = canvas_item_owner.get_or_null(p_item);
|
||||
ERR_FAIL_NULL(canvas_item);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue