Optimize include files to improve shader_language.h compilation speed

This commit is contained in:
Yuri Roubinsky 2022-01-10 21:46:41 +03:00
parent d9f6e33663
commit 422f7b280f
9 changed files with 9 additions and 9 deletions

View file

@ -40,7 +40,7 @@
#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
#include "scene/resources/shader.h"
#include "servers/rendering/shader_language.h"
#include "servers/rendering/shader_warnings.h"
class ShaderTextEditor : public CodeTextEditor {
GDCLASS(ShaderTextEditor, CodeTextEditor);