mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Enable granular control of touchscreen related settings
This commit is contained in:
parent
7e79aead99
commit
445053a62d
7 changed files with 64 additions and 14 deletions
|
|
@ -189,6 +189,13 @@ public class GodotLib {
|
|||
*/
|
||||
public static native String getGlobal(String p_key);
|
||||
|
||||
/**
|
||||
* Used to access Godot's editor settings.
|
||||
* @param settingKey Setting key
|
||||
* @return String value of the setting
|
||||
*/
|
||||
public static native String getEditorSetting(String settingKey);
|
||||
|
||||
/**
|
||||
* Invoke method |p_method| on the Godot object specified by |p_id|
|
||||
* @param p_id Id of the Godot object to invoke
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue