Enable granular control of touchscreen related settings

This commit is contained in:
Fredia Huya-Kouadio 2023-02-21 09:18:08 -08:00
parent 7e79aead99
commit 445053a62d
7 changed files with 64 additions and 14 deletions

View file

@ -189,6 +189,13 @@ public class GodotLib {
*/
public static native String getGlobal(String p_key);
/**
* Used to access Godot's editor settings.
* @param settingKey Setting key
* @return String value of the setting
*/
public static native String getEditorSetting(String settingKey);
/**
* Invoke method |p_method| on the Godot object specified by |p_id|
* @param p_id Id of the Godot object to invoke