Renamed fixed_process to physics_process

This commit is contained in:
AndreaCatania 2017-09-30 16:19:07 +02:00
parent 4f39ce32b9
commit 4537977d6d
75 changed files with 296 additions and 296 deletions

View file

@ -649,8 +649,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
metric.frame_number = p_data[0];
metric.frame_time = p_data[1];
metric.idle_time = p_data[2];
metric.fixed_time = p_data[3];
metric.fixed_frame_time = p_data[4];
metric.physics_time = p_data[3];
metric.physics_frame_time = p_data[4];
int frame_data_amount = p_data[6];
int frame_function_amount = p_data[7];
@ -664,9 +664,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
item.calls = 1;
item.line = 0;
item.name = "Fixed Time";
item.total = metric.fixed_time;
item.total = metric.physics_time;
item.self = item.total;
item.signature = "fixed_time";
item.signature = "physics_time";
frame_time.items.push_back(item);
@ -678,9 +678,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
frame_time.items.push_back(item);
item.name = "Fixed Frame Time";
item.total = metric.fixed_frame_time;
item.total = metric.physics_frame_time;
item.self = item.total;
item.signature = "fixed_frame_time";
item.signature = "physics_frame_time";
frame_time.items.push_back(item);