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Add a new HashSet template
* Intended to replace RBSet in most cases. * Optimized for iteration speed
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410893ad0f
commit
45af29da80
243 changed files with 1400 additions and 662 deletions
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@ -1670,7 +1670,7 @@ void VisualShaderEditor::_update_uniforms(bool p_update_refs) {
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}
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}
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void VisualShaderEditor::_update_uniform_refs(RBSet<String> &p_deleted_names) {
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void VisualShaderEditor::_update_uniform_refs(HashSet<String> &p_deleted_names) {
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for (int i = 0; i < VisualShader::TYPE_MAX; i++) {
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VisualShader::Type type = VisualShader::Type(i);
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@ -2288,7 +2288,7 @@ void VisualShaderEditor::_uniform_line_edit_changed(const String &p_text, int p_
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undo_redo->add_do_method(this, "_update_uniforms", true);
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undo_redo->add_undo_method(this, "_update_uniforms", true);
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RBSet<String> changed_names;
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HashSet<String> changed_names;
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changed_names.insert(node->get_uniform_name());
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_update_uniform_refs(changed_names);
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@ -3108,7 +3108,7 @@ void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) {
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}
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}
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RBSet<String> uniform_names;
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HashSet<String> uniform_names;
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for (const int &F : p_nodes) {
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Ref<VisualShaderNode> node = visual_shader->get_node(type, F);
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@ -3212,8 +3212,8 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) {
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undo_redo->create_action(TTR("Convert Uniform Node(s) To Constant(s)"));
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}
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const RBSet<int> ¤t_set = p_vice_versa ? selected_uniforms : selected_constants;
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RBSet<String> deleted_names;
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const HashSet<int> ¤t_set = p_vice_versa ? selected_uniforms : selected_constants;
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HashSet<String> deleted_names;
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for (const int &E : current_set) {
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int node_id = E;
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@ -3789,7 +3789,7 @@ void VisualShaderEditor::_dup_copy_nodes(int p_type, List<CopyItem> &r_items, Li
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selection_center.x = 0.0f;
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selection_center.y = 0.0f;
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RBSet<int> nodes;
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HashSet<int> nodes;
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for (int i = 0; i < graph->get_child_count(); i++) {
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
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@ -3869,8 +3869,8 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
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int base_id = visual_shader->get_valid_node_id(type);
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int id_from = base_id;
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HashMap<int, int> connection_remap;
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RBSet<int> unsupported_set;
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RBSet<int> added_set;
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HashSet<int> unsupported_set;
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HashSet<int> added_set;
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for (CopyItem &item : r_items) {
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if (item.disabled) {
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