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Remove last editor code dependencies in template build
SConstruct change also makes it possible to outright delete the `editor` folder in a `tools=no` build, which we use in CI to ensure no invalid cross-dependencies are added.
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8 changed files with 23 additions and 13 deletions
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@ -48,8 +48,6 @@ _helper_module("methods", "methods.py")
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_helper_module("platform_methods", "platform_methods.py")
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_helper_module("version", "version.py")
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_helper_module("core.core_builders", "core/core_builders.py")
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_helper_module("editor.editor_builders", "editor/editor_builders.py")
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_helper_module("editor.template_builders", "editor/template_builders.py")
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_helper_module("main.main_builders", "main/main_builders.py")
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_helper_module("modules.modules_builders", "modules/modules_builders.py")
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@ -58,6 +56,10 @@ import methods
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import glsl_builders
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import gles3_builders
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if methods.get_cmdline_bool("tools", True):
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_helper_module("editor.editor_builders", "editor/editor_builders.py")
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_helper_module("editor.template_builders", "editor/template_builders.py")
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# Scan possible build platforms
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platform_list = [] # list of platforms
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