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Fix GDScriptCompiler bugging out with identically-named inner class
Fixes #27111
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019908e5f0
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2 changed files with 70 additions and 129 deletions
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@ -38,9 +38,8 @@
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class GDScriptCompiler {
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const GDScriptParser *parser;
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Map<StringName, Ref<GDScript> > class_map;
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Set<StringName> parsed_classes;
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Set<StringName> parsing_classes;
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Set<GDScript *> parsed_classes;
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Set<GDScript *> parsing_classes;
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GDScript *main_script;
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struct CodeGen {
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@ -149,9 +148,9 @@ class GDScriptCompiler {
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int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false);
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Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
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Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
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Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
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int err_line;
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int err_column;
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StringName source;
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