[HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.

Note, the editor build requires the mbedtls module to be manually
enabled, as it is currently needed as a ResourceUID dependency.

This will need to be addressed in a separate PR.
This commit is contained in:
Fabio Alessandrelli 2021-10-25 19:16:40 +02:00
parent 42f8bfaff0
commit 46fdba5f8b
9 changed files with 80 additions and 85 deletions

View file

@ -90,6 +90,7 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
bool is_single_window() const override { return true; }
void alert(const String &p_alert, const String &p_title = "ALERT!") override;