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Remove funny output during when exporting a project or loading Godot Engine
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12 changed files with 15 additions and 26 deletions
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@ -715,8 +715,6 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
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if (p_status == HTTPRequest::RESULT_SUCCESS) {
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print_line("GOT IMAGE YAY!");
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if (p_code != HTTPClient::RESPONSE_NOT_MODIFIED) {
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for (int i = 0; i < headers.size(); i++) {
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if (headers[i].findn("ETag:") == 0) { // Save etag
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