Remove funny output during when exporting a project or loading Godot Engine

This commit is contained in:
Xavier Sellier 2017-12-11 10:59:59 -05:00
parent dec619296a
commit 487773ed24
12 changed files with 15 additions and 26 deletions

View file

@ -2683,7 +2683,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String &p_dest_path, c
//packer->set_path(p_dest_path); do not take over, let the changed files reload themselves
packer->set_import_metadata(from);
print_line("SAVING TO: " + p_dest_path);
print_line("Saving to: " + p_dest_path);
err = ResourceSaver::save(p_dest_path, packer); //do not take over, let the changed files reload themselves
//EditorFileSystem::get_singleton()->update_resource(packer);