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Remove funny output during when exporting a project or loading Godot Engine
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12 changed files with 15 additions and 26 deletions
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@ -421,7 +421,7 @@ void ProjectExportDialog::_export_action(const String &p_file) {
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while (true) {
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print_line("TESTING: " + location.plus_file("engine.cfg"));
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print_line("Loading engine file: " + location.plus_file("engine.cfg"));
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if (FileAccess::exists(location.plus_file("engine.cfg"))) {
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error->set_text(TTR("Please export outside the project folder!"));
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