Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this.

This commit is contained in:
Juan Linietsky 2016-09-10 16:44:03 -03:00
parent 67d3935eb1
commit 491dde2eb4
14 changed files with 95 additions and 39 deletions

View file

@ -3469,6 +3469,8 @@ void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
if (!is_visible() || get_viewport()->gui_has_modal_stack())
return;
#if 0
//i don't remember this being used
{
EditorNode *en = editor;
@ -3480,6 +3482,7 @@ void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
}
}
#endif
switch(p_event.type) {