GDScript: Lambda hotswap fixes

This commit is contained in:
rune-scape 2023-12-27 12:05:20 -08:00
parent 13a0d6e9b2
commit 49bce5c9ef
6 changed files with 92 additions and 180 deletions

View file

@ -139,20 +139,14 @@ void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, V
}
}
GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
function(p_function) {
ERR_FAIL_NULL(p_script.ptr());
ERR_FAIL_NULL(p_function);
script = p_script;
function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
updatable_func_ptr_element = p_script->_add_func_ptr_to_update(&function);
}
GDScriptLambdaCallable::~GDScriptLambdaCallable() {
GDScript::_remove_func_ptr_to_update(updatable_func_ptr_element);
}
bool GDScriptLambdaSelfCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
@ -264,37 +258,23 @@ void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcoun
}
}
GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
function(p_function) {
ERR_FAIL_NULL(p_self.ptr());
ERR_FAIL_NULL(p_function);
reference = p_self;
object = p_self.ptr();
function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
GDScript *gds = p_function->get_script();
if (gds != nullptr) {
updatable_func_ptr_element = gds->_add_func_ptr_to_update(&function);
}
}
GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
GDScriptLambdaSelfCallable::GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures) :
function(p_function) {
ERR_FAIL_NULL(p_self);
ERR_FAIL_NULL(p_function);
object = p_self;
function = p_function;
captures = p_captures;
h = (uint32_t)hash_murmur3_one_64((uint64_t)this);
GDScript *gds = p_function->get_script();
if (gds != nullptr) {
updatable_func_ptr_element = gds->_add_func_ptr_to_update(&function);
}
}
GDScriptLambdaSelfCallable::~GDScriptLambdaSelfCallable() {
GDScript::_remove_func_ptr_to_update(updatable_func_ptr_element);
}