mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
This commit is contained in:
parent
532f6d4b43
commit
49c065d29c
2029 changed files with 302 additions and 302 deletions
71
editor/editor_dir_dialog.h
Normal file
71
editor/editor_dir_dialog.h
Normal file
|
@ -0,0 +1,71 @@
|
|||
/*************************************************************************/
|
||||
/* editor_dir_dialog.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef EDITOR_DIR_DIALOG_H
|
||||
#define EDITOR_DIR_DIALOG_H
|
||||
|
||||
#include "os/dir_access.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/tree.h"
|
||||
|
||||
class EditorDirDialog : public ConfirmationDialog {
|
||||
GDCLASS(EditorDirDialog,ConfirmationDialog);
|
||||
|
||||
|
||||
ConfirmationDialog *makedialog;
|
||||
LineEdit *makedirname;
|
||||
AcceptDialog *mkdirerr;
|
||||
|
||||
Button *makedir;
|
||||
|
||||
Tree *tree;
|
||||
bool updating;
|
||||
|
||||
void _item_collapsed(Object* p_item);
|
||||
void _update_dir(TreeItem* p_item);
|
||||
|
||||
void _make_dir();
|
||||
void _make_dir_confirm();
|
||||
|
||||
void ok_pressed();
|
||||
|
||||
bool must_reload;
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
void set_current_path(const String& p_path);
|
||||
void reload();
|
||||
EditorDirDialog();
|
||||
};
|
||||
|
||||
#endif // EDITOR_DIR_DIALOG_H
|
Loading…
Add table
Add a link
Reference in a new issue