mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
This commit is contained in:
parent
532f6d4b43
commit
49c065d29c
2029 changed files with 302 additions and 302 deletions
138
editor/plugins/sprite_frames_editor_plugin.h
Normal file
138
editor/plugins/sprite_frames_editor_plugin.h
Normal file
|
@ -0,0 +1,138 @@
|
|||
/*************************************************************************/
|
||||
/* sprite_frames_editor_plugin.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H
|
||||
#define SPRITE_FRAMES_EDITOR_PLUGIN_H
|
||||
|
||||
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/editor_node.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/2d/animated_sprite.h"
|
||||
#include "scene/gui/file_dialog.h"
|
||||
#include "scene/gui/dialogs.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
|
||||
|
||||
class SpriteFramesEditor : public PanelContainer {
|
||||
|
||||
GDCLASS(SpriteFramesEditor, PanelContainer );
|
||||
|
||||
Button *load;
|
||||
Button *_delete;
|
||||
Button *paste;
|
||||
Button *empty;
|
||||
Button *empty2;
|
||||
Button *move_up;
|
||||
Button *move_down;
|
||||
ItemList *tree;
|
||||
bool loading_scene;
|
||||
int sel;
|
||||
|
||||
HSplitContainer *split;
|
||||
Button *new_anim;
|
||||
Button *remove_anim;
|
||||
|
||||
|
||||
Tree *animations;
|
||||
SpinBox *anim_speed;
|
||||
CheckButton *anim_loop;
|
||||
|
||||
EditorFileDialog *file;
|
||||
|
||||
AcceptDialog *dialog;
|
||||
|
||||
SpriteFrames *frames;
|
||||
|
||||
StringName edited_anim;
|
||||
|
||||
void _load_pressed();
|
||||
void _load_scene_pressed();
|
||||
void _file_load_request(const PoolVector<String>& p_path, int p_at_pos=-1);
|
||||
void _paste_pressed();
|
||||
void _empty_pressed();
|
||||
void _empty2_pressed();
|
||||
void _delete_pressed();
|
||||
void _delete_confirm_pressed();
|
||||
void _up_pressed();
|
||||
void _down_pressed();
|
||||
void _update_library(bool p_skip_selector=false);
|
||||
void _item_edited();
|
||||
|
||||
|
||||
|
||||
void _animation_select();
|
||||
void _animation_name_edited();
|
||||
void _animation_add();
|
||||
void _animation_remove();
|
||||
void _animation_loop_changed();
|
||||
void _animation_fps_changed(double p_value);
|
||||
|
||||
bool updating;
|
||||
|
||||
UndoRedo *undo_redo;
|
||||
|
||||
bool _is_drop_valid(const Dictionary& p_drag_data, const Dictionary& p_item_data) const;
|
||||
Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
|
||||
bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
|
||||
void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
void _gui_input(InputEvent p_event);
|
||||
static void _bind_methods();
|
||||
public:
|
||||
|
||||
void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
|
||||
|
||||
void edit(SpriteFrames* p_frames);
|
||||
SpriteFramesEditor();
|
||||
};
|
||||
|
||||
class SpriteFramesEditorPlugin : public EditorPlugin {
|
||||
|
||||
GDCLASS( SpriteFramesEditorPlugin, EditorPlugin );
|
||||
|
||||
SpriteFramesEditor *frames_editor;
|
||||
EditorNode *editor;
|
||||
Button *button;
|
||||
|
||||
public:
|
||||
|
||||
virtual String get_name() const { return "SpriteFrames"; }
|
||||
bool has_main_screen() const { return false; }
|
||||
virtual void edit(Object *p_node);
|
||||
virtual bool handles(Object *p_node) const;
|
||||
virtual void make_visible(bool p_visible);
|
||||
|
||||
SpriteFramesEditorPlugin(EditorNode *p_node);
|
||||
~SpriteFramesEditorPlugin();
|
||||
|
||||
};
|
||||
|
||||
#endif // SPRITE_FRAMES_EDITOR_PLUGIN_H
|
Loading…
Add table
Add a link
Reference in a new issue