Add option to filter the stack variables of GDScript debugger

This commit is contained in:
Yuri Roubinsky 2022-01-12 14:53:32 +03:00
parent d9f6e33663
commit 49db87ab3d
3 changed files with 26 additions and 1 deletions

View file

@ -790,6 +790,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
@ -864,6 +865,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
docontinue->set_icon(get_theme_icon(SNAME("DebugContinue"), SNAME("EditorIcons")));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
}
}
@ -1658,14 +1660,29 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
stack_dump->connect("cell_selected", callable_mp(this, &ScriptEditorDebugger::_stack_dump_frame_selected));
sc->add_child(stack_dump);
VBoxContainer *inspector_vbox = memnew(VBoxContainer);
sc->add_child(inspector_vbox);
HBoxContainer *tools_hb = memnew(HBoxContainer);
inspector_vbox->add_child(tools_hb);
search = memnew(LineEdit);
search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
search->set_placeholder(TTR("Filter stack variables"));
search->set_clear_button_enabled(true);
tools_hb->add_child(search);
inspector = memnew(EditorDebuggerInspector);
inspector->set_h_size_flags(SIZE_EXPAND_FILL);
inspector->set_v_size_flags(SIZE_EXPAND_FILL);
inspector->set_enable_capitalize_paths(false);
inspector->set_read_only(true);
inspector->connect("object_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
inspector->connect("object_edited", callable_mp(this, &ScriptEditorDebugger::_remote_object_edited));
inspector->connect("object_property_updated", callable_mp(this, &ScriptEditorDebugger::_remote_object_property_updated));
sc->add_child(inspector);
inspector->register_text_enter(search);
inspector->set_use_filter(true);
inspector_vbox->add_child(inspector);
tabs->add_child(dbg);
}