GDScript: Replace ptrcalls on MethodBind to validated calls

This improves the performance of typed calls to engine methods when the
argument types are exact.

Using validated calls delegate more of the work the core instead of
doing argument unpacking in the VM. It also does not need different
instructions for each return type, simplifying the code.
This commit is contained in:
George Marques 2023-07-25 12:42:07 -03:00
parent fba341ce44
commit 4a7d49a89a
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
8 changed files with 213 additions and 497 deletions

View file

@ -241,45 +241,8 @@ public:
OPCODE_CALL_METHOD_BIND_RET,
OPCODE_CALL_BUILTIN_STATIC,
OPCODE_CALL_NATIVE_STATIC,
// ptrcall have one instruction per return type.
OPCODE_CALL_PTRCALL_NO_RETURN,
OPCODE_CALL_PTRCALL_BOOL,
OPCODE_CALL_PTRCALL_INT,
OPCODE_CALL_PTRCALL_FLOAT,
OPCODE_CALL_PTRCALL_STRING,
OPCODE_CALL_PTRCALL_VECTOR2,
OPCODE_CALL_PTRCALL_VECTOR2I,
OPCODE_CALL_PTRCALL_RECT2,
OPCODE_CALL_PTRCALL_RECT2I,
OPCODE_CALL_PTRCALL_VECTOR3,
OPCODE_CALL_PTRCALL_VECTOR3I,
OPCODE_CALL_PTRCALL_TRANSFORM2D,
OPCODE_CALL_PTRCALL_VECTOR4,
OPCODE_CALL_PTRCALL_VECTOR4I,
OPCODE_CALL_PTRCALL_PLANE,
OPCODE_CALL_PTRCALL_QUATERNION,
OPCODE_CALL_PTRCALL_AABB,
OPCODE_CALL_PTRCALL_BASIS,
OPCODE_CALL_PTRCALL_TRANSFORM3D,
OPCODE_CALL_PTRCALL_PROJECTION,
OPCODE_CALL_PTRCALL_COLOR,
OPCODE_CALL_PTRCALL_STRING_NAME,
OPCODE_CALL_PTRCALL_NODE_PATH,
OPCODE_CALL_PTRCALL_RID,
OPCODE_CALL_PTRCALL_OBJECT,
OPCODE_CALL_PTRCALL_CALLABLE,
OPCODE_CALL_PTRCALL_SIGNAL,
OPCODE_CALL_PTRCALL_DICTIONARY,
OPCODE_CALL_PTRCALL_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_BYTE_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_INT32_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_INT64_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_FLOAT32_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_FLOAT64_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_STRING_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_VECTOR2_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_VECTOR3_ARRAY,
OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY,
OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN,
OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
OPCODE_CREATE_LAMBDA,
@ -425,7 +388,6 @@ private:
int _argument_count = 0;
int _stack_size = 0;
int _instruction_args_size = 0;
int _ptrcall_args_size = 0;
SelfList<GDScriptFunction> function_list{ this };
mutable Variant nil;