mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Correct visibility_notifier_create's documentation.
This commit is contained in:
parent
4ce466d7fa
commit
4a8f63cf84
1 changed files with 1 additions and 1 deletions
|
|
@ -4269,7 +4269,7 @@
|
|||
<description>
|
||||
Creates a new 3D visibility notifier object and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all [code]visibility_notifier_*[/code] RenderingServer functions.
|
||||
Once finished with your RID, you will want to free the RID using the RenderingServer's [method free_rid] method.
|
||||
To place in a scene, attach this mesh to an instance using [method instance_set_base] using the returned RID.
|
||||
To place in a scene, attach this notifier to an instance using [method instance_set_base] using the returned RID.
|
||||
[b]Note:[/b] The equivalent node is [VisibleOnScreenNotifier3D].
|
||||
</description>
|
||||
</method>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue