mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Keep NavigationServer active while SceneTree is paused
Keep NavigationServer active while SceneTree is paused.
This commit is contained in:
parent
c151d3231f
commit
4b0dee080e
1 changed files with 0 additions and 1 deletions
|
|
@ -825,7 +825,6 @@ void SceneTree::set_pause(bool p_enabled) {
|
|||
return;
|
||||
}
|
||||
paused = p_enabled;
|
||||
NavigationServer3D::get_singleton()->set_active(!p_enabled);
|
||||
PhysicsServer3D::get_singleton()->set_active(!p_enabled);
|
||||
PhysicsServer2D::get_singleton()->set_active(!p_enabled);
|
||||
if (get_root()) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue