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Use the standard C INFINITY
and NAN
constants directly
The `Math_INF` and `Math_NAN` defines were just aliases for those constants, so we might as well use them directly. Some portions of the code were already using `INFINITY` directly.
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14 changed files with 23 additions and 25 deletions
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@ -2182,8 +2182,8 @@ double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = {
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Math_TAU,
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2.71828182845904523536,
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Math::sqrt(2.0),
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Math_INF,
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Math_NAN
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INFINITY,
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NAN
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};
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int VisualScriptMathConstant::get_output_sequence_port_count() const {
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