Swap the meaning of CURSOR_WAIT and CURSOR_BUSY

This commit is contained in:
Haoyu Qiu 2022-05-14 10:24:25 +08:00
parent 4fabc2b6a4
commit 4c70c5b0cd
3 changed files with 6 additions and 6 deletions

View file

@ -334,9 +334,9 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) {
case OS::CURSOR_CROSS:
return "crosshair";
case OS::CURSOR_WAIT:
return "progress";
case OS::CURSOR_BUSY:
return "wait";
case OS::CURSOR_BUSY:
return "progress";
case OS::CURSOR_DRAG:
return "grab";
case OS::CURSOR_CAN_DROP: