Script debugger remains visible when using Debug->Show Debugger

This commit is contained in:
Franklin Sobrinho 2015-12-12 10:00:12 -03:00
parent 990690f9f5
commit 4d644ca997
3 changed files with 20 additions and 13 deletions

View file

@ -570,11 +570,12 @@ void ScriptEditorDebugger::_notification(int p_what) {
ppeer->set_stream_peer(connection);
show();
if (!always_visible)
show();
dobreak->set_disabled(false);
tabs->set_current_tab(0);
emit_signal("show_debugger",true);
reason->set_text("Child Process Connected");
reason->set_tooltip("Child Process Connected");
scene_tree->clear();
@ -736,10 +737,8 @@ void ScriptEditorDebugger::stop(){
le_clear->set_disabled(false);
le_set->set_disabled(true);
hide();
emit_signal("show_debugger",false);
if (!always_visible)
hide();
}
@ -768,9 +767,7 @@ void ScriptEditorDebugger::_stack_dump_frame_selected() {
void ScriptEditorDebugger::_hide_request() {
hide();
emit_signal("show_debugger",false);
}
void ScriptEditorDebugger::_output_clear() {
@ -1160,6 +1157,16 @@ void ScriptEditorDebugger:: _error_stack_selected(int p_idx){
}
void ScriptEditorDebugger::set_always_visible(bool p_visible) {
always_visible=p_visible;
if (p_visible)
show();
else
hide();
}
void ScriptEditorDebugger::_bind_methods() {
@ -1455,6 +1462,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
add_child(msgdialog);
hide();
always_visible=false;
log_forced_visible=false;
p_editor->get_undo_redo()->set_method_notify_callback(_method_changeds,this);