Add _get_func_code/_is_available virtual functions to custom nodes

This commit is contained in:
Yuri Roubinsky 2022-02-07 22:58:37 +03:00
parent f470979732
commit 4d6790e9df
6 changed files with 167 additions and 48 deletions

View file

@ -1082,6 +1082,10 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
void VisualShaderEditor::update_nodes() {
_update_nodes();
}
void VisualShaderEditor::add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin) {
if (plugins.has(p_plugin)) {
return;
@ -1165,10 +1169,7 @@ bool VisualShaderEditor::_is_available(int p_mode) {
return (p_mode == -1 || (p_mode & current_mode) != 0);
}
void VisualShaderEditor::update_custom_nodes() {
if (members_dialog->is_visible()) {
return;
}
void VisualShaderEditor::_update_nodes() {
clear_custom_types();
List<StringName> class_list;
ScriptServer::get_global_class_list(&class_list);
@ -1184,6 +1185,9 @@ void VisualShaderEditor::update_custom_nodes() {
Ref<VisualShaderNodeCustom> ref;
ref.instantiate();
ref->set_script(script);
if (!ref->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) {
continue;
}
String name;
if (ref->has_method("_get_name")) {
@ -1240,6 +1244,32 @@ void VisualShaderEditor::update_custom_nodes() {
}
}
// Disables not-supported copied items.
{
for (CopyItem &item : copy_items_buffer) {
Ref<VisualShaderNodeCustom> custom = Object::cast_to<VisualShaderNodeCustom>(item.node.ptr());
if (custom.is_valid()) {
if (!custom->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) {
item.disabled = true;
} else {
item.disabled = false;
}
} else {
for (int i = 0; i < add_options.size(); i++) {
if (add_options[i].type == item.node->get_class_name()) {
if ((add_options[i].func != visual_shader->get_mode() && add_options[i].func != -1) || !_is_available(add_options[i].mode)) {
item.disabled = true;
} else {
item.disabled = false;
}
break;
}
}
}
}
}
Array keys = added.keys();
keys.sort();
@ -3370,15 +3400,23 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
selected_float_constant = -1;
}
if (to_change.is_empty() && copy_items_buffer.is_empty()) {
bool copy_buffer_empty = true;
for (const CopyItem &item : copy_items_buffer) {
if (!item.disabled) {
copy_buffer_empty = false;
break;
}
}
if (to_change.is_empty() && copy_buffer_empty) {
_show_members_dialog(true);
} else {
popup_menu->set_item_disabled(NodeMenuOptions::CUT, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::COPY, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_items_buffer.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_buffer_empty);
popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::CLEAR_COPY_BUFFER, copy_items_buffer.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::CLEAR_COPY_BUFFER, copy_buffer_empty);
int temp = popup_menu->get_item_index(NodeMenuOptions::SEPARATOR2);
if (temp != -1) {
@ -3715,6 +3753,17 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
if (p_duplicate) {
undo_redo->create_action(TTR("Duplicate VisualShader Node(s)"));
} else {
bool copy_buffer_empty = true;
for (const CopyItem &item : copy_items_buffer) {
if (!item.disabled) {
copy_buffer_empty = false;
break;
}
}
if (copy_buffer_empty) {
return;
}
undo_redo->create_action(TTR("Paste VisualShader Node(s)"));
}
@ -3727,16 +3776,7 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
Set<int> added_set;
for (CopyItem &item : r_items) {
bool unsupported = false;
for (int i = 0; i < add_options.size(); i++) {
if (add_options[i].type == item.node->get_class_name()) {
if (!_is_available(add_options[i].mode)) {
unsupported = true;
}
break;
}
}
if (unsupported) {
if (item.disabled) {
unsupported_set.insert(item.id);
continue;
}
@ -3777,7 +3817,10 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
}
id_from = base_id;
for (int i = 0; i < r_items.size(); i++) {
for (const CopyItem &item : r_items) {
if (item.disabled) {
continue;
}
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_from);
id_from++;
@ -3878,7 +3921,7 @@ void VisualShaderEditor::_mode_selected(int p_id) {
}
visual_shader->set_shader_type(VisualShader::Type(p_id + offset));
_update_options_menu();
_update_nodes();
_update_graph();
graph->grab_focus();
@ -4465,8 +4508,8 @@ void VisualShaderEditor::_visibility_changed() {
}
void VisualShaderEditor::_bind_methods() {
ClassDB::bind_method("_update_nodes", &VisualShaderEditor::_update_nodes);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
ClassDB::bind_method("_add_node", &VisualShaderEditor::_add_node);
ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed);
ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
@ -5439,7 +5482,7 @@ void VisualShaderEditorPlugin::make_visible(bool p_visible) {
//editor->animation_panel_make_visible(true);
button->show();
EditorNode::get_singleton()->make_bottom_panel_item_visible(visual_shader_editor);
visual_shader_editor->update_custom_nodes();
visual_shader_editor->update_nodes();
visual_shader_editor->set_process_input(true);
//visual_shader_editor->set_process(true);
} else {
@ -5919,8 +5962,8 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
}
}
undo_redo->add_do_method(editor, "_update_options_menu");
undo_redo->add_undo_method(editor, "_update_options_menu");
undo_redo->add_do_method(editor, "_update_nodes");
undo_redo->add_undo_method(editor, "_update_nodes");
undo_redo->add_do_method(editor, "_update_graph");
undo_redo->add_undo_method(editor, "_update_graph");