Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit

This commit is contained in:
Paulb23 2020-07-26 15:57:23 +01:00
parent 907f9f2a84
commit 4d7df24d46
19 changed files with 403 additions and 377 deletions

View file

@ -2682,7 +2682,8 @@ void VisualScriptEditor::reload(bool p_soft) {
_update_graph();
}
void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
Array VisualScriptEditor::get_breakpoints() {
Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
@ -2691,10 +2692,11 @@ void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
if (vsn->is_breakpoint()) {
p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
breakpoints.push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
}
}
}
return breakpoints;
}
void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {