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Remove redundant "== false" code
Some of this code has been re-organized. f
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33 changed files with 81 additions and 73 deletions
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@ -1468,7 +1468,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
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void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(base_ref == false);
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CRASH_COND(!base_ref);
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CRASH_COND(gchandle.is_null());
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#endif
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if (_unreference_owner_unsafe()) {
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