Remove redundant "== false" code

Some of this code has been re-organized.
f
This commit is contained in:
Aaron Franke 2018-10-06 16:20:41 -04:00
parent 37386f112b
commit 4f7b33cdcf
33 changed files with 81 additions and 73 deletions

View file

@ -149,7 +149,7 @@ void VisualScriptPropertySelector::_update_search() {
Control::get_icon("PoolColorArray", "EditorIcons")
};
if (!seq_connect && visual_script_generic == false) {
if (!seq_connect && !visual_script_generic) {
get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box);
get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box);
get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box);
@ -228,7 +228,7 @@ void VisualScriptPropertySelector::_update_search() {
}
}
if (seq_connect && visual_script_generic == false) {
if (seq_connect && !visual_script_generic) {
String text = search_box->get_text();
create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition"));
create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch"));