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Remove unused #if 0'ed code
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79aaafc686
commit
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31 changed files with 38 additions and 1416 deletions
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@ -44,11 +44,9 @@
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#include "scene/3d/navigation_mesh.h"
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#include "scene/3d/particles.h"
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#include "scene/3d/physics_joint.h"
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#include "scene/3d/portal.h"
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#include "scene/3d/position_3d.h"
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#include "scene/3d/ray_cast.h"
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#include "scene/3d/reflection_probe.h"
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#include "scene/3d/room_instance.h"
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#include "scene/3d/soft_body.h"
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#include "scene/3d/spring_arm.h"
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#include "scene/3d/sprite_3d.h"
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@ -1951,112 +1949,6 @@ void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
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p_gizmo->add_lines(points, material);
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}
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// FIXME: Kept as reference for reimplementation in 3.1+
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#if 0
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void RoomSpatialGizmo::redraw() {
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clear();
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Ref<RoomBounds> roomie = room->get_room();
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if (roomie.is_null())
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return;
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PoolVector<Face3> faces = roomie->get_geometry_hint();
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Vector<Vector3> lines;
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int fc = faces.size();
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PoolVector<Face3>::Read r = faces.read();
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Map<_EdgeKey, Vector3> edge_map;
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for (int i = 0; i < fc; i++) {
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Vector3 fn = r[i].get_plane().normal;
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for (int j = 0; j < 3; j++) {
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_EdgeKey ek;
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ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
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ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
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if (ek.from < ek.to)
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SWAP(ek.from, ek.to);
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Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek);
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if (E) {
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if (E->get().dot(fn) > 0.9) {
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E->get() = Vector3();
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}
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} else {
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edge_map[ek] = fn;
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}
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}
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}
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for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) {
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if (E->get() != Vector3()) {
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lines.push_back(E->key().from);
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lines.push_back(E->key().to);
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}
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}
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add_lines(lines, EditorSpatialGizmos::singleton->room_material);
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add_collision_segments(lines);
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}
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RoomSpatialGizmo::RoomSpatialGizmo(Room *p_room) {
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set_spatial_node(p_room);
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room = p_room;
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}
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/////
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void PortalSpatialGizmo::redraw() {
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clear();
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Vector<Point2> points = portal->get_shape();
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if (points.size() == 0) {
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return;
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}
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Vector<Vector3> lines;
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Vector3 center;
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for (int i = 0; i < points.size(); i++) {
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Vector3 f;
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f.x = points[i].x;
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f.y = points[i].y;
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Vector3 fn;
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fn.x = points[(i + 1) % points.size()].x;
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fn.y = points[(i + 1) % points.size()].y;
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center += f;
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lines.push_back(f);
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lines.push_back(fn);
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}
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center /= points.size();
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lines.push_back(center);
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lines.push_back(center + Vector3(0, 0, 1));
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add_lines(lines, EditorSpatialGizmos::singleton->portal_material);
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add_collision_segments(lines);
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}
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PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) {
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set_spatial_node(p_portal);
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portal = p_portal;
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}
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#endif
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/////
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RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() {
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