Remove underscore hacks

Way less cruft. :)

Co-authored-by: Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com>
This commit is contained in:
Max Hilbrunner 2021-08-17 15:06:54 +02:00
parent 81f7d1890b
commit 5161c97c9c
12 changed files with 38 additions and 132 deletions

View file

@ -94,43 +94,8 @@ Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
return Variant::VARIANT_MAX;
}
// TODO: Move this to a central location (maybe core?).
static HashMap<StringName, StringName> underscore_map;
static const char *underscore_classes[] = {
"ClassDB",
"Directory",
"Engine",
"File",
"Geometry",
"GodotSharp",
"JSON",
"Marshalls",
"Mutex",
"OS",
"ResourceLoader",
"ResourceSaver",
"Semaphore",
"Thread",
"VisualScriptEditor",
nullptr,
};
StringName GDScriptParser::get_real_class_name(const StringName &p_source) {
if (underscore_map.is_empty()) {
const char **class_name = underscore_classes;
while (*class_name != nullptr) {
underscore_map[*class_name] = String("_") + *class_name;
class_name++;
}
}
if (underscore_map.has(p_source)) {
return underscore_map[p_source];
}
return p_source;
}
void GDScriptParser::cleanup() {
builtin_types.clear();
underscore_map.clear();
}
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
@ -3363,10 +3328,10 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
variable->export_info.hint_string = Variant::get_type_name(export_type.builtin_type);
break;
case GDScriptParser::DataType::NATIVE:
if (ClassDB::is_parent_class(get_real_class_name(export_type.native_type), "Resource")) {
if (ClassDB::is_parent_class(export_type.native_type, "Resource")) {
variable->export_info.type = Variant::OBJECT;
variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
variable->export_info.hint_string = get_real_class_name(export_type.native_type);
variable->export_info.hint_string = export_type.native_type;
} else {
push_error(R"(Export type can only be built-in, a resource, or an enum.)", variable);
return false;