[Scene] Add SceneStringName::toggled

This commit is contained in:
Yuri Rubinsky 2024-06-01 13:15:13 +03:00 committed by Chaosus
parent f648de1a83
commit 52889ab7ee
44 changed files with 74 additions and 72 deletions

View file

@ -1468,7 +1468,7 @@ Polygon2DEditor::Polygon2DEditor() {
b_snap_enable->set_toggle_mode(true);
b_snap_enable->set_pressed(use_snap);
b_snap_enable->set_tooltip_text(TTR("Enable Snap"));
b_snap_enable->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_use_snap));
b_snap_enable->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_use_snap));
b_snap_grid = memnew(Button);
b_snap_grid->set_theme_type_variation("FlatButton");
@ -1478,7 +1478,7 @@ Polygon2DEditor::Polygon2DEditor() {
b_snap_grid->set_toggle_mode(true);
b_snap_grid->set_pressed(snap_show_grid);
b_snap_grid->set_tooltip_text(TTR("Show Grid"));
b_snap_grid->connect("toggled", callable_mp(this, &Polygon2DEditor::_set_show_grid));
b_snap_grid->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_show_grid));
grid_settings = memnew(AcceptDialog);
grid_settings->set_title(TTR("Configure Grid:"));