[Scene] Add SceneStringName::toggled

This commit is contained in:
Yuri Rubinsky 2024-06-01 13:15:13 +03:00 committed by Chaosus
parent f648de1a83
commit 52889ab7ee
44 changed files with 74 additions and 72 deletions

View file

@ -747,7 +747,7 @@ void Skeleton3DEditor::create_editors() {
edit_mode_button->set_toggle_mode(true);
edit_mode_button->set_focus_mode(FOCUS_NONE);
edit_mode_button->set_tooltip_text(TTR("Edit Mode\nShow buttons on joints."));
edit_mode_button->connect("toggled", callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
edit_mode_button->connect(SceneStringName(toggled), callable_mp(this, &Skeleton3DEditor::edit_mode_toggled));
edit_mode = false;