mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Audio rename (device, capture_device) -> (output_device, input_device)
Change instances of audio properties 'device' to 'output_device', and instances of audio properties 'capture_device' to 'input_device', as well as their subsequent getter & setter functions. Update the docs to reflect these changes, as well as the 3-to-4 converter for GDScript and CSharp to make proper conversions (only exception is 'device' since that name is too vague and might replace non-AudioServer related instances, such as user comments and variables). This does not change internal references to references like 'Render Client' and 'Capture Client' in WASAPI; such is outside the scope of this commit. This also does not change ALSA's references, considering that it uses 'device' to mean input and output interchangeably. Other references are changed, however where applicable, to be consistent with the new AudioServer methods and property names.
This commit is contained in:
parent
2b710bc336
commit
5300daaff2
10 changed files with 286 additions and 272 deletions
|
|
@ -241,6 +241,9 @@ const char *ProjectConverter3To4::gdscript_function_renames[][2] = {
|
|||
{ "can_generate_small_preview", "_can_generate_small_preview" }, // EditorResourcePreviewGenerator
|
||||
{ "can_instance", "can_instantiate" }, // PackedScene, Script
|
||||
{ "canvas_light_set_scale", "canvas_light_set_texture_scale" }, // RenderingServer
|
||||
{ "capture_get_device", "get_input_device" }, // AudioServer
|
||||
{ "capture_get_device_list", "get_input_device_list" }, // AudioServer
|
||||
{ "capture_set_device", "set_input_device" }, // AudioServer
|
||||
{ "center_viewport_to_cursor", "center_viewport_to_caret" }, // TextEdit
|
||||
{ "change_scene", "change_scene_to_file" }, // SceneTree
|
||||
{ "change_scene_to", "change_scene_to_packed" }, // SceneTree
|
||||
|
|
@ -301,6 +304,8 @@ const char *ProjectConverter3To4::gdscript_function_renames[][2] = {
|
|||
{ "get_cursor_position", "get_caret_column" }, // LineEdit
|
||||
{ "get_d", "get_distance" }, // LineShape2D
|
||||
{ "get_depth_bias_enable", "get_depth_bias_enabled" }, // RDPipelineRasterizationState
|
||||
{ "get_device", "get_output_device" }, // AudioServer
|
||||
{ "get_device_list", "get_output_device_list" }, // AudioServer
|
||||
{ "get_drag_data", "_get_drag_data" }, // Control
|
||||
{ "get_editor_viewport", "get_editor_main_screen" }, // EditorPlugin
|
||||
{ "get_enabled_focus_mode", "get_focus_mode" }, // BaseButton
|
||||
|
|
@ -499,6 +504,7 @@ const char *ProjectConverter3To4::gdscript_function_renames[][2] = {
|
|||
{ "set_cursor_position", "set_caret_column" }, // LineEdit
|
||||
{ "set_d", "set_distance" }, // WorldMarginShape2D
|
||||
{ "set_depth_bias_enable", "set_depth_bias_enabled" }, // RDPipelineRasterizationState
|
||||
{ "set_device", "set_output_device" }, // AudioServer
|
||||
{ "set_doubleclick", "set_double_click" }, // InputEventMouseButton
|
||||
{ "set_draw_red", "set_draw_warning" }, // EditorProperty
|
||||
{ "set_enable_follow_smoothing", "set_position_smoothing_enabled" }, // Camera2D
|
||||
|
|
@ -697,6 +703,9 @@ const char *ProjectConverter3To4::csharp_function_renames[][2] = {
|
|||
{ "CanGenerateSmallPreview", "_CanGenerateSmallPreview" }, // EditorResourcePreviewGenerator
|
||||
{ "CanInstance", "CanInstantiate" }, // PackedScene, Script
|
||||
{ "CanvasLightSetScale", "CanvasLightSetTextureScale" }, // RenderingServer
|
||||
{ "CaptureGetDevice", "GetInputDevice" }, // AudioServer
|
||||
{ "CaptureGetDeviceList", "GetInputDeviceList" }, // AudioServer
|
||||
{ "CaptureSetDevice", "SetInputDevice" }, // AudioServer
|
||||
{ "CenterViewportToCursor", "CenterViewportToCaret" }, // TextEdit
|
||||
{ "ChangeScene", "ChangeSceneToFile" }, // SceneTree
|
||||
{ "ChangeSceneTo", "ChangeSceneToPacked" }, // SceneTree
|
||||
|
|
@ -754,6 +763,8 @@ const char *ProjectConverter3To4::csharp_function_renames[][2] = {
|
|||
{ "GetCursorPosition", "GetCaretColumn" }, // LineEdit
|
||||
{ "GetD", "GetDistance" }, // LineShape2D
|
||||
{ "GetDepthBiasEnable", "GetDepthBiasEnabled" }, // RDPipelineRasterizationState
|
||||
{ "GetDevice", "GetOutputDevice" }, // AudioServer
|
||||
{ "GetDeviceList", "GetOutputDeviceList" }, // AudioServer
|
||||
{ "GetDragDataFw", "_GetDragDataFw" }, // ScriptEditor
|
||||
{ "GetEditorViewport", "GetViewport" }, // EditorPlugin
|
||||
{ "GetEnabledFocusMode", "GetFocusMode" }, // BaseButton
|
||||
|
|
@ -942,6 +953,7 @@ const char *ProjectConverter3To4::csharp_function_renames[][2] = {
|
|||
{ "SetCursorPosition", "SetCaretColumn" }, // LineEdit
|
||||
{ "SetD", "SetDistance" }, // WorldMarginShape2D
|
||||
{ "SetDepthBiasEnable", "SetDepthBiasEnabled" }, // RDPipelineRasterizationState
|
||||
{ "SetDevice", "SetOutputDevice" }, // AudioServer
|
||||
{ "SetDoubleclick", "SetDoubleClick" }, // InputEventMouseButton
|
||||
{ "SetEnableFollowSmoothing", "SetFollowSmoothingEnabled" }, // Camera2D
|
||||
{ "SetEnabledFocusMode", "SetFocusMode" }, // BaseButton
|
||||
|
|
@ -1070,6 +1082,7 @@ const char *ProjectConverter3To4::gdscript_properties_renames[][2] = {
|
|||
// // {"shift","shift_pressed"},// This may broke a lot of comments and user variables
|
||||
// { "autowrap", "autowrap_mode" }, // Label
|
||||
// { "cast_to", "target_position" }, // RayCast2D, RayCast3D
|
||||
// { "device", "output_device"}, // AudioServer - Too vague, most likely breaks comments & variables
|
||||
// { "doubleclick", "double_click" }, // InputEventMouseButton
|
||||
// { "group", "button_group" }, // BaseButton
|
||||
// { "process_mode", "process_callback" }, // AnimationTree, Camera2D
|
||||
|
|
@ -1085,6 +1098,7 @@ const char *ProjectConverter3To4::gdscript_properties_renames[][2] = {
|
|||
{ "bbcode_text", "text" }, // RichTextLabel
|
||||
{ "bg", "panel" }, // Theme
|
||||
{ "bg_focus", "focus" }, // Theme
|
||||
{ "capture_device", "input_device" }, // AudioServer
|
||||
{ "caret_blink_speed", "caret_blink_interval" }, // TextEdit, LineEdit
|
||||
{ "caret_moving_by_right_click", "caret_move_on_right_click" }, // TextEdit
|
||||
{ "caret_position", "caret_column" }, // LineEdit
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue